Universal's Epic Universe Wish List & Speculation | Page 241 | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Universal's Epic Universe Wish List & Speculation

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 1, 2019
Status
Not open for further replies.
Prev
  • 1
  • …

    Go to page

  • 239
  • 240
  • 241
  • 242
  • 243
  • …

    Go to page

  • 526
Next
First Prev 241 of 526

Go to page

Next Last
PerceptiveCoot

PerceptiveCoot

Webslinger
Joined
Jul 13, 2018
Messages
3,822
Age
26
  • Jan 3, 2021
  • #4,801
shiekra38 said:
Is that supposed to say "2025 instead of 2023" lol?
Click to expand...
Well...no. Kidzone.
 
shiekra38

shiekra38

Superstar
BANNED
Joined
Dec 13, 2009
Messages
16,111
Location
Florida
  • Jan 3, 2021
  • #4,802
PerceptiveCoot said:
Well...no. Kidzone.
Click to expand...
Oh that's reserved for Animal Crossing

 
OLSinFLA

OLSinFLA

Jurassic Ranger
Joined
May 26, 2012
Messages
2,108
  • Jan 3, 2021
  • #4,803
PerceptiveCoot said:
What's Sorcerers of the Magic Kingdom?

EDIT: Okay, that just looks awful.
Click to expand...
It was fun before it was dumbed down
 
  • Like
Reactions: Coolbfitz
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 3, 2021
  • #4,804
shiekra38 said:
Oh that's reserved for Animal Crossing

Click to expand...

No... it’s for The Smurfs land. It’s rumored to be larger than Pandora.
 
  • Like
  • Haha
Reactions: shiekra38 and Michael S
OhHaiInternet95

OhHaiInternet95

Dragon Trainer
Joined
Aug 18, 2017
Messages
5,261
  • Jan 4, 2021
  • #4,805
Reading a thread on the TPS Facebook group reminds me of the complete purgatory SNW is in for Orlando. Again, MIB makes it a little less urgent but given how long you say it's going to be before they start on EU again, a big part of me wishes that they would just go ahead and slate SNW for KZ and the HP stuff for FFL (and yes, MIB if need be). While it would still require improvement financial outlook-wise, I predict it would require a substantially smaller one, especially since you don't have to build everything at once.

And yeah, there's still spots that can be improved at the parks (which is NOT some damning indictment of them--to paraphrase Walt Disney, a park is never finished).
 
Last edited: Jan 4, 2021
  • Like
Reactions: belloq87
Alicia

Alicia

Superstar
V.I.P. Member
Joined
Jul 17, 2014
Messages
13,944
Location
Orlando
  • Jan 4, 2021
  • #4,806
OhHaiInternet95 said:
Reading a thread on the TPS Facebook group reminds me of the complete purgatory SNW is in for Orlando. Again, MIB makes it a little less urgent but given how long you say it's going to be before they start on EU again, a big part of me wishes that they would just go ahead and slate SNW for KZ and the HP stuff for FFL (and yes, MIB if need be). While it would still require improvement financial outlook-wise, I predict it would require a substantially smaller one, especially since you don't have to build everything at once.
Click to expand...
I mean I get why spreading out the planned attractions into the existing parks is good for us, the fans, but nothing would be as profitable for them as families staying an extra day or two to visit a whole other theme park.

A new ride at USF may bring in some new guests and help with attendance for a year or so, but they’re hoping that opening a whole new park captures more of a family’s vacation EVERY year.
 
  • Like
Reactions: Descendo, MurphyJoe, jarmor and 5 others
OhHaiInternet95

OhHaiInternet95

Dragon Trainer
Joined
Aug 18, 2017
Messages
5,261
  • Jan 4, 2021
  • #4,807
Alicia said:
I mean I get why spreading out the planned attractions into the existing parks is good for us, the fans, but nothing would be as profitable for them as families staying an extra day or two to visit a whole other theme park.

A new ride at USF may bring in some new guests and help with attendance for a year or so, but they’re hoping that opening a whole new park captures more of a family’s vacation EVERY year.
Click to expand...

How many years' delay would be worth it for them when they could get this stuff built sooner and get tourists back? Much less of a risk for as certain a draw, and opening SNW in ~2024 instead of ~2027 would be a much smarter move IMO.

The truth is, people complain about how few rides the non-MK parks at WDW have, but that's what's inevitably going to happen when you build more than two (dry) gates. Part of why Epcot went so neglected was because they spread themselves so much with two more parks. It's going to take several years for their finances to recover from this--if when their finances finally do, they dump it all on a new park, the same thing could happen to Studios and Islands.

There's a good case to be made for just opening with SNW and whatever they're planning for Potter, if they are insistent on EU. Is it ideal? Nope! But something has to give, and to me it's better than having to wait until ~2027 because they want two birds in the bush over the one in their hand.
 
Last edited: Jan 4, 2021
PerceptiveCoot

PerceptiveCoot

Webslinger
Joined
Jul 13, 2018
Messages
3,822
Age
26
  • Jan 4, 2021
  • #4,808
OhHaiInternet95 said:
How many years' delay would be worth it for them when they could get this stuff built sooner and get tourists back? Much less of a risk for as certain a draw, and opening SNW in ~2024 instead of ~2027 would be a much smarter move IMO.

The truth is, people complain about how few rides the non-MK parks at WDW have, but that's what's inevitably going to happen when you build more than two (dry) gates. Part of why Epcot went so neglected was because they spread themselves so much with two more parks. It's going to take several years for their finances to recover from this--if when their finances finally do, they dump it all on a new park, the same thing could happen to Studios and Islands.

There's a good case to be made for just opening with SNW and whatever they're planning for Potter, if they are insistent on EU. Is it ideal? Nope! But something has to give, and to me it's better than having to wait until ~2027 because they want two birds in the bush over the one in their hand.
Click to expand...
I think I'd be more concerned about Universal parks becoming like MK parks if

A. the Universal parks weren't already brimming with attractions and

B. if Epic Universe had only, what, the 3 to 5 shows and attractions Animal Kingdom opened with, as opposed to the 11 rides and 2-3 shows Epic Universe will open with. EU in its unaltered form will still have more rides two decades from opening than Animal Kingdom does.

Ultimately, I don't think spreading themselves thin is of much concern when one of your parks is a Toon Lagoon dark ride and a Lost Continent revamp away from using all its expansion space. I suppose it would be nice if they improved USF with a Potter and SNW expansion, but then they lose their anchors for a third park, which attracts tourists while adding another day's visit. Sure you attract visitors with SNW and Potter anyway, but you don't get the extra return from that added day.
 
  • Like
Reactions: Coolbfitz
youhow2

youhow2

Minion
Joined
Mar 25, 2010
Messages
722
  • Jan 4, 2021
  • #4,809
JungleSkip said:
This is such a weird circular argument. Pokemon is obviously never going to be more than a single land. But the fact that a highly detail SNW/WWOHP Pokemon land is even possible (hell I’d say it’s probable) should be excited for a fan of the franchise.

Anything more would be an unrealistic expectation
Click to expand...

Based on what?

I'm arguing Pokemon has the potential and the IP strength to take up just as much or more space than Potter. It needs to be approached differently. I argue the earnings for it's ip, which are 3 times as much as potter (in essentially the same time frame) dictate it might be worthy going much bigger than what we've seen with Potter and SNW. Naysayers are actually comparing Pokemon to Hello Kitty... I mean, let's not kid ourselves , that just isn't a fair comparison. I'm arguing statistics, demographics and revenue across different streams which makes Pokemon a strong contender. I'm not simply comparing the bottom lines.

Honestly, before I looked at the numbers for Pokemon the other day and the segments its earnings are in compared to other properties, I didn't even think much of it. I would have agreed with everyone else with a snap like ride, which I agreed with before I looked at the numbers and I saw SNW activities.

When I looked at the numbers and saw that it's not only a merch giant, It's a game giant, and the biggest IP of all time I changed my mind and instantly saw it's potential. Not only is Pokemon Go garnering 60 million visitors a month, apparently it has downloads the size of 1/7th of the global population, and it also reached those numbers faster than any other game on the list. The property was over 20 years old at the time of it's launch, meaning it's still very relevant. It also requires a data connection, not only wifi to play. That mean's it's highly probable unlike other games on that list, many more of the downloads are likely directed at more individual personal accounts and devices.

List of most-played mobile games by player count - Wikipedia

en.wikipedia.org en.wikipedia.org

I'm advocating for more and ringing the alarm bell because that's some serious numbers. Games just don't do that, not even the most popular online games. Halo and Call of Duty don't do that. Overwatch doesn't do that. World of Warcraft doesn't do that. It places Go, a mobile game in the upper echelon of free games, in the same category of cross platform, console and pc games games like League of Legends which apparently peaks around 100 Million players a month, generates 10's of millions in official esports tournaments, and billions in revenue a year. The only games doing substantially higher monthly numbers for players is Fornite, Minecraft and Roblox. You don't see me saying Universal needs to build a giant Fornite land or Minecraft land. It wouldn't make sense, perhaps beyond a singular shooter attraction for Fortnite, but the characters are humanoid so that might be a problem for some families. I wouldn't bother.


Unlike other games on that list and in it's league Pokemon doesn't have the problem of little substance or culture in it's universe. It's not a shooter or an open sandbox "building blocks" universe with little to no story. It has a storyline that can put anyone in the shoes of it's protagonist. It is not a "Hardcore" game, But it is enjoyed by and has a Hardcore and Casual audience of both sexes, and with more than enough age variance. It checks all the boxes.


Potter has the problem where it will almost certainly never be something you can actually go "do". The allure of Potter is the story and the fantasy of its universe, but recreating a representation of it's universe outside of a movie or faithfully in an ar game is just not possible yet, and it will always have the stigma of being super geeky, larpy. The Harry potter AR game by the same Studio as go, has 17 million players to date. The difference in numbers is staggering.

There is also stigma in much of the world surrounding the use of magic. Pokemon just does not have that problem, They are animals of an alternate universe. The allure of Pokemon has always been you can emulate the story and take part of the universe through the video game or the card game or even the merch. Anyone can participate on any interest level. It's easy to understand and has cute characters... It's almost based on nature, more so than a story... Whether you want to play the game or not, again it's cute, collectable creatures, they are pets.


In terms of design, if they go for the "come here and play and catch and battle pokemon" approach, which I think it would be criminal not to, They can test the waters with a land designed around the original 151, and do expansions to the different regions and Pokemon in different parks, all the way up to the current number of 893, until the returns begin to diminish. I can't imagine if they execute properly we wouldn't at least get representation of Kanto and Johto.


The opportunity exist to make the world of Pokemon real... And it is not only probably the only property on earth they could probably pull this off with, It is also a safe bet as it is the highest grossing IP of all time, with all the right numbers in all the right places for a Theme Park and other major media representation.


Pokemon may also be the one property that could help establish a more dominate market position in Theme Parks because of it's major appeal across casual and hardcore gamers. The amount of gamers worldwide is much larger than Theme park visitors yearly. If I'm universal, looking to gain market share in orlando and worldwide, Pokemon is a property that is going to extract new visitors to my park from different, much larger demo, and, built impressively enough will take days away from planned vacations from Disney. The attraction gamified will not only be a time suck from Disney, but a merch and money suck as well.


Seriously, imagine like a "Pokemon trail" or something that emulates the kanto (Ash ketchum's) region with activities like SNW where you are hunting and capturing pokemon. The amount of land it would take up would be huge, but I honestly don't see the cost associated for that portion of being more expensive than any of the more expensive crazy rides we have got in the last few years. Pokemon trail with the original 151? I don't recall directly how many don't have an evolution path, but lets say they sprinkle 60 locations across this path where you can capture Pokemon. How much would each activity cost, the building/sets, animatronics, etc. $5-10 million a piece(which would be insane, for at most 2 or 3 animatronic figures per location just fyi)? So the capture activity cost as much as a modern major ride or area that only has on-ride photos and ride merch to recoup cost beyond regular park draw. I'd even argue a ride period would be more of a hassle to maintain than the area.

Pokemon would essentially be an arcade or game attraction that guest not only come to play, but are already trained to expect to spend money to play, in upwards of1 billion people worldwide. The trail would suck you in and take time to navigate. "Mom, I need to go to the pokestore to buy a "hi-potion" just incase this dugtrio I am trying to catch kicks my butt, "mom I need more master balls cause I unlocked a legendary encounter, If I catch it I can be in the hall of fame and we can get free tickets to come back next year", "Mom I caught an evee but I need to buy or trade a moonstone to evolve it".

It already has a cult following that participates in the universe, and they already have the blueprint in pokemon go and design spec for all the characters. The trail would require maintenance, but for the most part the "prizes" would be digital. They would cost nothing. The development of the software for the activity might be in the 100's of millions. Might. Niantic might already have a great framework to build off of if they are willing to shake hands.

That activity, or any other potential activity like, even if it alone cost as much as the entirety of potter could certainly demand the cost because there is potential to tie in multiple upsells to one of the biggest merch giants of all time, and it could suck in money like a "carnival game land" and people would be happy about it, people would travel far and wide to do it. You can walk the trail and play "pokemon snap" with your phone while others who are engaged with the "game" play and try to capture the pokemon. Then you still build the rides and shows for the "casuals" who wouldn't want to play or try to find and take pictures of these pokemon because that's not people go to theme parks for, apparently.


How folks just aren't seeing this opportunity I don't understand, and I certainly don't understand not wanting them to do it or advocating against it. There is precedent in Potter and SNW for interactivity inside of the lands. To go for something next level with Pokemon really feels like a no-brainer to me. It's what the property is built around, and It's obvious these interactive features are popular. Pokemon is absolutely the property to go all in on interactivity with, and it can reasonably sustain higher spending than any other property to do so.
 
PerceptiveCoot

PerceptiveCoot

Webslinger
Joined
Jul 13, 2018
Messages
3,822
Age
26
  • Jan 4, 2021
  • #4,810
:deadhorse:
 
  • Like
  • Haha
Reactions: Verdicoshna, MrBlonde, amar831 and 10 others
Nick

Nick

Veteran Member
V.I.P. Member
Joined
Sep 22, 2011
Messages
31,225
Location
Orlando
  • Jan 4, 2021
  • #4,811
youhow2 said:
Based on what?

I'm arguing Pokemon has the potential and the IP strength to take up just as much or more space than Potter. It needs to be approached differently. I argue the earnings for it's ip, which are 3 times as much as potter (in essentially the same time frame) dictate it might be worthy going much bigger than what we've seen with Potter and SNW. Naysayers are actually comparing Pokemon to Hello Kitty... I mean, let's not kid ourselves , that just isn't a fair comparison. I'm arguing statistics, demographics and revenue across different streams which makes Pokemon a strong contender. I'm not simply comparing the bottom lines.

Honestly, before I looked at the numbers for Pokemon the other day and the segments its earnings are in compared to other properties, I didn't even think much of it. I would have agreed with everyone else with a snap like ride, which I agreed with before I looked at the numbers and I saw SNW activities.

When I looked at the numbers and saw that it's not only a merch giant, It's a game giant, and the biggest IP of all time I changed my mind and instantly saw it's potential. Not only is Pokemon Go garnering 60 million visitors a month, apparently it has downloads the size of 1/7th of the global population, and it also reached those numbers faster than any other game on the list. The property was over 20 years old at the time of it's launch, meaning it's still very relevant. It also requires a data connection, not only wifi to play. That mean's it's highly probable unlike other games on that list, many more of the downloads are likely directed at more individual personal accounts and devices.

List of most-played mobile games by player count - Wikipedia

en.wikipedia.org en.wikipedia.org

I'm advocating for more and ringing the alarm bell because that's some serious numbers. Games just don't do that, not even the most popular online games. Halo and Call of Duty don't do that. Overwatch doesn't do that. World of Warcraft doesn't do that. It places Go, a mobile game in the upper echelon of free games, in the same category of cross platform, console and pc games games like League of Legends which apparently peaks around 100 Million players a month, generates 10's of millions in official esports tournaments, and billions in revenue a year. The only games doing substantially higher monthly numbers for players is Fornite, Minecraft and Roblox. You don't see me saying Universal needs to build a giant Fornite land or Minecraft land. It wouldn't make sense, perhaps beyond a singular shooter attraction for Fortnite, but the characters are humanoid so that might be a problem for some families. I wouldn't bother.


Unlike other games on that list and in it's league Pokemon doesn't have the problem of little substance or culture in it's universe. It's not a shooter or an open sandbox "building blocks" universe with little to no story. It has a storyline that can put anyone in the shoes of it's protagonist. It is not a "Hardcore" game, But it is enjoyed by and has a Hardcore and Casual audience of both sexes, and with more than enough age variance. It checks all the boxes.


Potter has the problem where it will almost certainly never be something you can actually go "do". The allure of Potter is the story and the fantasy of its universe, but recreating a representation of it's universe outside of a movie or faithfully in an ar game is just not possible yet, and it will always have the stigma of being super geeky, larpy. The Harry potter AR game by the same Studio as go, has 17 million players to date. The difference in numbers is staggering.

There is also stigma in much of the world surrounding the use of magic. Pokemon just does not have that problem, They are animals of an alternate universe. The allure of Pokemon has always been you can emulate the story and take part of the universe through the video game or the card game or even the merch. Anyone can participate on any interest level. It's easy to understand and has cute characters... It's almost based on nature, more so than a story... Whether you want to play the game or not, again it's cute, collectable creatures, they are pets.


In terms of design, if they go for the "come here and play and catch and battle pokemon" approach, which I think it would be criminal not to, They can test the waters with a land designed around the original 151, and do expansions to the different regions and Pokemon in different parks, all the way up to the current number of 893, until the returns begin to diminish. I can't imagine if they execute properly we wouldn't at least get representation of Kanto and Johto.


The opportunity exist to make the world of Pokemon real... And it is not only probably the only property on earth they could probably pull this off with, It is also a safe bet as it is the highest grossing IP of all time, with all the right numbers in all the right places for a Theme Park and other major media representation.


Pokemon may also be the one property that could help establish a more dominate market position in Theme Parks because of it's major appeal across casual and hardcore gamers. The amount of gamers worldwide is much larger than Theme park visitors yearly. If I'm universal, looking to gain market share in orlando and worldwide, Pokemon is a property that is going to extract new visitors to my park from different, much larger demo, and, built impressively enough will take days away from planned vacations from Disney. The attraction gamified will not only be a time suck from Disney, but a merch and money suck as well.


Seriously, imagine like a "Pokemon trail" or something that emulates the kanto (Ash ketchum's) region with activities like SNW where you are hunting and capturing pokemon. The amount of land it would take up would be huge, but I honestly don't see the cost associated for that portion of being more expensive than any of the more expensive crazy rides we have got in the last few years. Pokemon trail with the original 151? I don't recall directly how many don't have an evolution path, but lets say they sprinkle 60 locations across this path where you can capture Pokemon. How much would each activity cost, the building/sets, animatronics, etc. $5-10 million a piece(which would be insane, for at most 2 or 3 animatronic figures per location just fyi)? So the capture activity cost as much as a modern major ride or area that only has on-ride photos and ride merch to recoup cost beyond regular park draw. I'd even argue a ride period would be more of a hassle to maintain than the area.

Pokemon would essentially be an arcade or game attraction that guest not only come to play, but are already trained to expect to spend money to play, in upwards of1 billion people worldwide. The trail would suck you in and take time to navigate. "Mom, I need to go to the pokestore to buy a "hi-potion" just incase this dugtrio I am trying to catch kicks my butt, "mom I need more master balls cause I unlocked a legendary encounter, If I catch it I can be in the hall of fame and we can get free tickets to come back next year", "Mom I caught an evee but I need to buy or trade a moonstone to evolve it".

It already has a cult following that participates in the universe, and they already have the blueprint in pokemon go and design spec for all the characters. The trail would require maintenance, but for the most part the "prizes" would be digital. They would cost nothing. The development of the software for the activity might be in the 100's of millions. Might. Niantic might already have a great framework to build off of if they are willing to shake hands.

That activity, or any other potential activity like, even if it alone cost as much as the entirety of potter could certainly demand the cost because there is potential to tie in multiple upsells to one of the biggest merch giants of all time, and it could suck in money like a "carnival game land" and people would be happy about it, people would travel far and wide to do it. You can walk the trail and play "pokemon snap" with your phone while others who are engaged with the "game" play and try to capture the pokemon. Then you still build the rides and shows for the "casuals" who wouldn't want to play or try to find and take pictures of these pokemon because that's not people go to theme parks for, apparently.


How folks just aren't seeing this opportunity I don't understand, and I certainly don't understand not wanting them to do it or advocating against it. There is precedent in Potter and SNW for interactivity inside of the lands. To go for something next level with Pokemon really feels like a no-brainer to me. It's what the property is built around, and It's obvious these interactive features are popular. Pokemon is absolutely the property to go all in on interactivity with, and it can reasonably sustain higher spending than any other property to do so.
Click to expand...
All you are doing is putting charts and lists out there. There’s nothing that tells me that it could take up as much space as Potter. I’ve heard you mention interactive stuff. Great. You aren’t telling us what the lands or rides would be, which is the most important part.

It’s time to end this now. It’s just going round and round.
 
  • Like
Reactions: highdefrex
Legacy

Legacy

Superstar
Joined
Jul 27, 2015
Messages
10,536
Age
41
  • Jan 4, 2021
  • #4,812
320CE584-59FB-4AF9-8CDC-723E3603827B.jpeg
 
  • Like
  • Haha
Reactions: Jocamom, MrBlonde, Viator and 5 others
PerceptiveCoot

PerceptiveCoot

Webslinger
Joined
Jul 13, 2018
Messages
3,822
Age
26
  • Jan 4, 2021
  • #4,813
You know...Animal Crossing cafe. Just put it up two flights of stairs ensconced in a hidden nook of one of the show buildings. Don't advertise it. In fact just make it for a couple people, a casual, quasi-Club 33 esque experience. Hell, it doesn't even have to be Animal Crossing. Just put a nice secluded 10-15 capacity cafe overlooking a (themed!) secrion of EU. We can all chat about whether the paint applied to themed rocks is appropriately realistic.

I don't know you guys, this thread just suddenly makes me tired and want something utterly relaxing, you know?
 
  • Like
Reactions: MrBlonde, Magic-Man, richjagr and 2 others
shiekra38

shiekra38

Superstar
BANNED
Joined
Dec 13, 2009
Messages
16,111
Location
Florida
  • Jan 4, 2021
  • #4,814
youhow2 said:
Based on what?

I'm arguing Pokemon has the potential and the IP strength to take up just as much or more space than Potter. It needs to be approached differently. I argue the earnings for it's ip, which are 3 times as much as potter (in essentially the same time frame) dictate it might be worthy going much bigger than what we've seen with Potter and SNW. Naysayers are actually comparing Pokemon to Hello Kitty... I mean, let's not kid ourselves , that just isn't a fair comparison. I'm arguing statistics, demographics and revenue across different streams which makes Pokemon a strong contender. I'm not simply comparing the bottom lines.

Honestly, before I looked at the numbers for Pokemon the other day and the segments its earnings are in compared to other properties, I didn't even think much of it. I would have agreed with everyone else with a snap like ride, which I agreed with before I looked at the numbers and I saw SNW activities.

When I looked at the numbers and saw that it's not only a merch giant, It's a game giant, and the biggest IP of all time I changed my mind and instantly saw it's potential. Not only is Pokemon Go garnering 60 million visitors a month, apparently it has downloads the size of 1/7th of the global population, and it also reached those numbers faster than any other game on the list. The property was over 20 years old at the time of it's launch, meaning it's still very relevant. It also requires a data connection, not only wifi to play. That mean's it's highly probable unlike other games on that list, many more of the downloads are likely directed at more individual personal accounts and devices.

List of most-played mobile games by player count - Wikipedia

en.wikipedia.org en.wikipedia.org

I'm advocating for more and ringing the alarm bell because that's some serious numbers. Games just don't do that, not even the most popular online games. Halo and Call of Duty don't do that. Overwatch doesn't do that. World of Warcraft doesn't do that. It places Go, a mobile game in the upper echelon of free games, in the same category of cross platform, console and pc games games like League of Legends which apparently peaks around 100 Million players a month, generates 10's of millions in official esports tournaments, and billions in revenue a year. The only games doing substantially higher monthly numbers for players is Fornite, Minecraft and Roblox. You don't see me saying Universal needs to build a giant Fornite land or Minecraft land. It wouldn't make sense, perhaps beyond a singular shooter attraction for Fortnite, but the characters are humanoid so that might be a problem for some families. I wouldn't bother.


Unlike other games on that list and in it's league Pokemon doesn't have the problem of little substance or culture in it's universe. It's not a shooter or an open sandbox "building blocks" universe with little to no story. It has a storyline that can put anyone in the shoes of it's protagonist. It is not a "Hardcore" game, But it is enjoyed by and has a Hardcore and Casual audience of both sexes, and with more than enough age variance. It checks all the boxes.


Potter has the problem where it will almost certainly never be something you can actually go "do". The allure of Potter is the story and the fantasy of its universe, but recreating a representation of it's universe outside of a movie or faithfully in an ar game is just not possible yet, and it will always have the stigma of being super geeky, larpy. The Harry potter AR game by the same Studio as go, has 17 million players to date. The difference in numbers is staggering.

There is also stigma in much of the world surrounding the use of magic. Pokemon just does not have that problem, They are animals of an alternate universe. The allure of Pokemon has always been you can emulate the story and take part of the universe through the video game or the card game or even the merch. Anyone can participate on any interest level. It's easy to understand and has cute characters... It's almost based on nature, more so than a story... Whether you want to play the game or not, again it's cute, collectable creatures, they are pets.


In terms of design, if they go for the "come here and play and catch and battle pokemon" approach, which I think it would be criminal not to, They can test the waters with a land designed around the original 151, and do expansions to the different regions and Pokemon in different parks, all the way up to the current number of 893, until the returns begin to diminish. I can't imagine if they execute properly we wouldn't at least get representation of Kanto and Johto.


The opportunity exist to make the world of Pokemon real... And it is not only probably the only property on earth they could probably pull this off with, It is also a safe bet as it is the highest grossing IP of all time, with all the right numbers in all the right places for a Theme Park and other major media representation.


Pokemon may also be the one property that could help establish a more dominate market position in Theme Parks because of it's major appeal across casual and hardcore gamers. The amount of gamers worldwide is much larger than Theme park visitors yearly. If I'm universal, looking to gain market share in orlando and worldwide, Pokemon is a property that is going to extract new visitors to my park from different, much larger demo, and, built impressively enough will take days away from planned vacations from Disney. The attraction gamified will not only be a time suck from Disney, but a merch and money suck as well.


Seriously, imagine like a "Pokemon trail" or something that emulates the kanto (Ash ketchum's) region with activities like SNW where you are hunting and capturing pokemon. The amount of land it would take up would be huge, but I honestly don't see the cost associated for that portion of being more expensive than any of the more expensive crazy rides we have got in the last few years. Pokemon trail with the original 151? I don't recall directly how many don't have an evolution path, but lets say they sprinkle 60 locations across this path where you can capture Pokemon. How much would each activity cost, the building/sets, animatronics, etc. $5-10 million a piece(which would be insane, for at most 2 or 3 animatronic figures per location just fyi)? So the capture activity cost as much as a modern major ride or area that only has on-ride photos and ride merch to recoup cost beyond regular park draw. I'd even argue a ride period would be more of a hassle to maintain than the area.

Pokemon would essentially be an arcade or game attraction that guest not only come to play, but are already trained to expect to spend money to play, in upwards of1 billion people worldwide. The trail would suck you in and take time to navigate. "Mom, I need to go to the pokestore to buy a "hi-potion" just incase this dugtrio I am trying to catch kicks my butt, "mom I need more master balls cause I unlocked a legendary encounter, If I catch it I can be in the hall of fame and we can get free tickets to come back next year", "Mom I caught an evee but I need to buy or trade a moonstone to evolve it".

It already has a cult following that participates in the universe, and they already have the blueprint in pokemon go and design spec for all the characters. The trail would require maintenance, but for the most part the "prizes" would be digital. They would cost nothing. The development of the software for the activity might be in the 100's of millions. Might. Niantic might already have a great framework to build off of if they are willing to shake hands.

That activity, or any other potential activity like, even if it alone cost as much as the entirety of potter could certainly demand the cost because there is potential to tie in multiple upsells to one of the biggest merch giants of all time, and it could suck in money like a "carnival game land" and people would be happy about it, people would travel far and wide to do it. You can walk the trail and play "pokemon snap" with your phone while others who are engaged with the "game" play and try to capture the pokemon. Then you still build the rides and shows for the "casuals" who wouldn't want to play or try to find and take pictures of these pokemon because that's not people go to theme parks for, apparently.


How folks just aren't seeing this opportunity I don't understand, and I certainly don't understand not wanting them to do it or advocating against it. There is precedent in Potter and SNW for interactivity inside of the lands. To go for something next level with Pokemon really feels like a no-brainer to me. It's what the property is built around, and It's obvious these interactive features are popular. Pokemon is absolutely the property to go all in on interactivity with, and it can reasonably sustain higher spending than any other property to do so.
Click to expand...
Pokemon is a good candidate for a theme park land, it will more than likely not take up as much space as Potter
 
H

Happytycho

Minion
Joined
Mar 1, 2017
Messages
769
  • Jan 5, 2021
  • #4,815
I think I could make a case for a Pokemon-themed boutique LARPing theme park, but it would still be a worse idea than just building an 8-10 acre Pokemon land inside a normal theme park.
 
Nick

Nick

Veteran Member
V.I.P. Member
Joined
Sep 22, 2011
Messages
31,225
Location
Orlando
  • Jan 5, 2021
  • #4,816
Happytycho said:
I think I could make a case for a Pokemon-themed boutique LARPing theme park, but it would still be a worse idea than just building an 8-10 acre Pokemon land inside a normal theme park.
Click to expand...
I could make the case to do something along the lines with the Star Wars Hotel, as I think the idea would be more viable long-term with Pokemon fans than Star Wars fans.
 
  • Like
Reactions: Grabnar
Legacy

Legacy

Superstar
Joined
Jul 27, 2015
Messages
10,536
Age
41
  • Jan 5, 2021
  • #4,817
Nick said:
I could make the case to do something along the lines with the Star Wars Hotel, as I think the idea would be more viable long-term with Pokemon fans than Star Wars fans.
Click to expand...
I could see that. A Pokémon Trainer Center hotel where “trainers” can come to hone their skills. Practice with animatronic Pokémon battles. Have Q&As with gym leaders. Go through a Safari Zone walk-through. End with a “tournament” that gets crashed by Team Rocket and everyone has to use their Pokémon together to beat them.

A boutique hotel would be way more feasible.
 
  • Like
Reactions: MrBlonde and Grabnar
highdefrex

highdefrex

Minion
Joined
Jun 18, 2019
Messages
695
Location
Los Angeles, CA
  • Jan 5, 2021
  • #4,818
Let me just say: Amidst all the SNW talk or Wizarding World expansion theories, the land that brings a smile to my face every time I think about it is that Classic Monsters land. Good god, I cannot wait, and every time I see a notification alert that there are new comments in this thread, I think, “Please let there be some chit-chat and/or spec about that land,” only to be crushed at the sight of yet another thesis-length Pokémon comment.
 
  • Like
  • Haha
Reactions: krazyhorrorkid, MrBlonde, Magic-Man and 7 others
OhHaiInternet95

OhHaiInternet95

Dragon Trainer
Joined
Aug 18, 2017
Messages
5,261
  • Jan 5, 2021
  • #4,819
highdefrex said:
Let me just say: Amidst all the SNW talk or Wizarding World expansion theories, the land that brings a smile to my face every time I think about it is that Classic Monsters land. Good god, I cannot wait, and every time I see a notification alert that there are new comments in this thread, I think, “Please let there be some chit-chat and/or spec about that land,” only to be crushed at the sight of yet another thesis-length Pokémon comment.
Click to expand...

I’m incredibly conflicted about it.
 
Allomancer

Allomancer

Shark Bait
Joined
May 22, 2015
Messages
194
  • Jan 5, 2021
  • #4,820
Goodness, Pokemon has proven to be quite the contentious topic.

On another note, one thing I'm very excited for is the potential of the original music in the new gate. Some of the IoA music is absolutely incredible, I bet they could put out some real bangers for areas like the Monsters land and such.
 
  • Like
Reactions: krazyhorrorkid, belloq87, Grabnar and 2 others
Prev
  • 1
  • …

    Go to page

  • 239
  • 240
  • 241
  • 242
  • 243
  • …

    Go to page

  • 526
Next
First Prev 241 of 526

Go to page

Next Last
Status
Not open for further replies.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • Jake S
    Harry Potter & The Battle at the Ministry - Reviews, Photos & Media
    • Latest: Jake S
    • 11 minutes ago
    Epic Universe Reviews
  • yepthatguy
    Universal Great Britain
    • Latest: yepthatguy
    • 12 minutes ago
    Other Universal Parks & Resorts
  • Kichkinet85
    Halloween Horror Nights 34 (UOR) - Speculation & Rumors
    • Latest: Kichkinet85
    • 39 minutes ago
    Halloween Horror Nights 34
  • Mike S
    Nintendo Switch 2
    • Latest: Mike S
    • Today at 8:18 AM
    Games, Movies & Sports
  • DTH
    Halloween Horror Nights 2025 (USH) - Construction
    • Latest: DTH
    • Today at 3:17 AM
    Halloween Horror Nights 2025

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top