It truthfully makes me hella interested on the Broomstick attraction, as UC has fully knocked it out on just the AR aspect from what I see.
Exactly my thoughts, it’s so clear why this ride is the way it is and it’s perfectly done imo at least the AR aspect of this, it really makes total sense. That last scene just can’t physically happen lolHonestly, seeing this, I get why they didn't go with AAs. AAs were never going to be as fast, fluid, and frenetic as the ride requires
Aye, that would have been incredibly cool and impressive. Still looks great in my opinion, though!AR looks cool, but I have to agree that Bowser should have been an AA with the shells being AR.
Aye, that would have been incredibly cool and impressive. Still looks great in my opinion, though!
Yes, this was shot through the AR visor. You can kind of see the reflection of the person's phone at the bottom of the screen. The steering wheel has fire buttons on both the left and the right, so I am assuming they were using their right hand to control the game elements and left hand to film.Pardon me for being dense (I am old so have an excuse ) but is that snippet as seen through the glasses that the rider wears? Amazing on how the rider got that footage while still enjoying the ride. Are the riders using some kind of controller to throw the shells?
I noticed a brief glimpse of the top of the giant screens as you got to the Mario Wins scene. It's quite impressive isn't it and I don't think the fact that you aren't going fast will distract from the success of the ride.
Yep, seems all this was recorded under the AR glasses, hence all the animation as not all of it was on a screen, idk how to describe that finale though exactly before the finish line hahaha. I think this is just gonna be mind blowing, I’m still stunned from my couch lol.Pardon me for being dense (I am old so have an excuse ) but is that snippet as seen through the glasses that the rider wears? Amazing on how the rider got that footage while still enjoying the ride. Are the riders using some kind of controller to throw the shells?
I noticed a brief glimpse of the top of the giant screens as you got to the Mario Wins scene. It's quite impressive isn't it and I don't think the fact that you aren't going fast will distract from the success of the ride.
Now we just need leaderboards for scores on the ride... let the competition begin!
Ooooh, duh, I missed that. Awesome!There is at the end, like TSMM.
Was waiting to see how long it would take for someone to notice the projection mapping.Ok, it looks like the transition is done by switching perspectives of Screen to AR to Screen again
Also the Rainbow road sequence is done through a combo of screen effects, projection mapping on the ride path and heavy AR usage
I tried to break it down below
**WARNING MK PICTURE**
There are some screen elements at different levels to give what we saw depth, but most of it is AR.I'm sorry, parts of that were physical?
Was waiting to see how long it would take for someone to notice the projection mapping.
Yes. @Joe said the same thing in our text thread. This video would be akin to someone seeing the finale of SPIDER-MAN and complaining it's just another simulator ride.Regarding this site and being disappointed in advance for a ride when it doesn't have an AA. We probably have the same sentiment if Spider-man was announced but I never heard anyone being disappointed at the best dark ride that was ever build and wondering where the overacting but stiff AA was...just saying.
It's almost as if we've been talking about it for years, especially someone who's name starts with AWas waiting to see how long it would take for someone to notice the projection mapping.
It's three different projection effects working in tandem...Anything physical would kind of ruing the pacing hereI'm sorry, parts of that were physical?