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Nintendo Switch 2

  • Thread starter Thread starter Viator
  • Start date Start date Sep 7, 2023
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saint.piss

saint.piss

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  • Yesterday at 12:12 PM
  • #601
Mike S said:
Just give me a date for Metroid Prime 4, announce Indiana Jones and/or DOOM, and as a long shot bonus maybe a Switch 2 update for Metroid Prime Remastered and/or Prime 2 Remastered :)
mynintendonews.com

NateTheHate states again that he believes Nintendo Direct happening this month

Prominent video game leaker NateTheHate has doubled down on his statement that he believes a Nintendo Direct presentation is happening this month. He has said this a couple of times now and seem quite…
mynintendonews.com mynintendonews.com
Click to expand...
Just give me a new Animal Crossing I'm begging. Lol
 
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Mike S

Mike S

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  • Yesterday at 12:25 PM
  • #602
saint.piss said:
Just give me a new Animal Crossing I'm begging. Lol
Click to expand...
You might have to wait a bit for Nintendo to have the opportune moment. Animal Crossing New Horizons came shortly after the cheaper Switch lite and the DS and 3DS versions came out only a little before the cheaper models as well. You’ll likely have to wait for us to get closer to the release of a potential Switch 2 lite for Nintendo to market alongside a casual game like Animal Crossing.
 
mccgavin

mccgavin

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  • Yesterday at 1:03 PM
  • #603
Mike S said:
You might have to wait a bit for Nintendo to have the opportune moment. Animal Crossing New Horizons came shortly after the cheaper Switch lite and the DS and 3DS versions came out only a little before the cheaper models as well. You’ll likely have to wait for us to get closer to the release of a potential Switch 2 lite for Nintendo to market alongside a casual game like Animal Crossing.
Click to expand...
I don't necessarily think that is the case. Though there are exceptions like City Folk and New Horizons, a good chunk of the Animal Crossing games released just about a year after the system they were for released. In New Horizons case, it took a while because the same team was working on Splatoon 2, but it's been rumored that EPD 5 has expanded to the point where they can more easily work on both simultaneously.

I think we could potentially see Animal Crossing fairly early in the system's life, especially as a new Smash Bros. looks to be far off, and Nintendo will want to prioritize new entries of their major properties on Switch 2.
 
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Mike S

Mike S

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  • Yesterday at 1:20 PM
  • #604
mccgavin said:
I don't necessarily think that is the case. Though there are exceptions like City Folk and New Horizons, a good chunk of the Animal Crossing games released just about a year after the system they were for released. In New Horizons case, it took a while because the same team was working on Splatoon 2, but it's been rumored that EPD 5 has expanded to the point where they can more easily work on both simultaneously.

I think we could potentially see Animal Crossing fairly early in the system's life, especially as a new Smash Bros. looks to be far off, and Nintendo will want to prioritize new entries of their major properties on Switch 2.
Click to expand...
I could see it essentially switching spots with Smash especially since it seems like Splatoon 4 could also be far off considering the fact they’re pushing the update for 3 and the Raiders spinoff. We’ll see how it goes.
 
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Mike S

Mike S

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  • Yesterday at 3:39 PM
  • #605
Off to a good start.
www.ign.com

The Nintendo Switch 2 Is the Fastest-Selling Gaming Hardware in U.S. History - IGN

The Nintendo Switch 2 debuted in June to become the fastest-selling hardware ever in the U.S., shooting spending on games to new monthly records, according to the monthly report from Circana.
www.ign.com www.ign.com
 
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krazyhorrorkid

krazyhorrorkid

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  • Yesterday at 3:51 PM
  • #606
With the rumors of an unknown first party holiday launch game on the horizon and Metroid Prime 4 coming soon, looks like we will have a strong finish to the year with the console.

I still can’t justify the price quite yet to bite the bullet and buy one but I think by the end of next year others who share my sentiment will probably want to purchase. This number is only going to grow. Good on Nintendo.
 
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Mike S

Mike S

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  • Yesterday at 4:30 PM
  • #607
krazyhorrorkid said:
With the rumors of an unknown first party holiday launch game on the horizon and Metroid Prime 4 coming soon, looks like we will have a strong finish to the year with the console.

I still can’t justify the price quite yet to bite the bullet and buy one but I think by the end of next year others who share my sentiment will probably want to purchase. This number is only going to grow. Good on Nintendo.
Click to expand...
I think the holiday bundle with Pokémon says otherwise but I’d love to be wrong.
 
krazyhorrorkid

krazyhorrorkid

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  • Yesterday at 4:43 PM
  • #608
Mike S said:
I think the holiday bundle with Pokémon says otherwise but I’d love to be wrong.
Click to expand...
I forgot about that, but I think it’s something else unannounced.
There has been jabber about Luigi’s mansion but I’m not sure.
 
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mccgavin

mccgavin

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  • Yesterday at 4:57 PM
  • #609
krazyhorrorkid said:
I forgot about that, but I think it’s something else unannounced.
There has been jabber about Luigi’s mansion but I’m not sure.
Click to expand...
I've been hearing murmurs of this too. I have a feeling that there's probably one more new first party game this year we don't know about yet, and possibly more Switch 2 editions of Switch 1 games coming soon.
 
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Mike S

Mike S

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  • Today at 10:36 AM
  • #610
There were tiny hints throughout the game but I’m so glad I wasn’t spoiled.
KING K. ROOL!!!!!!!!!!!!!
 
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GA-MBIT

GA-MBIT

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  • Today at 1:22 PM
  • #611
Just finished the main story of DK Bananza. As fun as Mario Kart potentially could've been, Bananza was the game that I actually bought my Switch 2 for. From the very first trailer, this game looked like a dream. And even with those expectations going in, and as a huge DK fan, I did not expect the game to go ANYWHERE near as hard as it goes.

This is the Mario Odyssey 2 that I've been waiting almost a decade for. The traversal mechanics are really fun, and the vector destruction / mineral mechanics introduced in each new level are all really interesting and unique, and feel like a natural evolution of the Odyssey format. It feels like the leap between TotK and BotW, but far smoother than the Ultrahand gameplay was in Tears.

The levels are huge and have such interesting visual design. The visual design in general is remarkable; there is so much love and care put into even the smallest parts of this game. The new enemies and bosses including the wonderfully charming VoidCo crew (I really hope we see them return again!), the different animal societies across the underground, little posters on the walls made for individual rooms in each hub, the golden formations you find thru every level, the fossils you can collect around the whole game. It's all pointed and purposeful in a way that is really new for Nintendo. You can tell the developers really cared about the DK Franchise and it's history, and about world-building in a way that has never been done in a Nintendo game at this scale before.

It takes my favorite aspects of the Mario Sunshine and Odyssey world-building and tunes it so finely. It feels like everything is purposeful; it's so rewarding being a fan of this game willing to look into the little details like the designs of crates or the lore found in tiny bits of dialogue from the funny Rareware rock creatures. I was part of the speculation scene for this game, especially for certain story elements and characters, and the marketing lead-up was perfect in terms of giving us just enough to put pieces together in a way that, again, was just totally satisfying.

There was also like ... a lot of surprisingly solid writing! The plot of this DK game at it's most base layer is still the same "Monkey want banana" as every other DK game (which is usually just fine! But this is so much better), but just like Odyssey, it takes that basic framework and uses it to craft an entirely unique story that shows brand new locations and creatures, while tying together the up-to-this-point disparate parts of the DK franchise; from DK Arcade to Diddy Kong Racing to the Retro Studios' Returns games. There were some legitimate twists and turns that I wasn't expecting, and was entirely amused by! The new characters are also all really charming as mentioned before. Everyone is so expressive and has their own quirks and personal motivations. It ends up feeling a little bit like Donkey Kong: The Last Wish at a certain point haha!

There was a specific subplot thru each level beginning towards the start of the game, that I was really invested in. This subplot, which was told exclusively through what amount to simple signposts in each hub, made me legitimately emotional towards the end of the game! I was really sad for a bit! And as the perfect end to that specific emotional rollercoaster, it turns out to be another bit of clever writing and kind of a gag, leading to an entirely satisfying and joyful payoff. Like I said, it's so rewarding to be a fan of this game.

The soundtrack also lives up to the very high bar set by prior entries in the DK franchise. I haven't actually been able to see who composed it primarily, but it all feels deeply reminiscient of the classic SNES compositions and modern contributions to games like Returns, Snake Pass, Yooka Laylee by David Wise. There are also a number of subtle and in-your-face leitmotifs for lots of classic songs, and some surprisingly modern ones too; largely allowing the new music to stand on it's own while calling back to the series' legacy in little ways. That's this whole game really!

And without spoilers, this game also sets such an incredibly high-bar in terms of endgame levels, story moments, and boss fights going into the Switch 2 era. That "Break Free" moment in Odyssey was a spectacular and insanely cool moment by itself, and this game blows that moment out of the water entirely. I had to pause the game multiple times to even believe what I was seeing in front of me. If we are not going to actually get an Odyssey 2, then THIS is our Odyssey 2, and I am entirely satisfied with that. I'm overjoyed and thankful that I wasn't spoiled beforehand.

(Well, maybe not entirely. I still want that Odyssey Delfino Plaza world they scrapped! :nervous: )

What an incredible game, and it seems like it might have some more post-game content that I haven't even dug into yet. It will likely end up as one of my all-time favorites. Highly recommend to anyone who might be on the fence, or who already owns a Switch 2 this early. This is the console's current killer app, and man, am I happy to say that.
 
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Mike S

Mike S

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Joined
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  • Today at 2:19 PM
  • #612
GA-MBIT said:
Just finished the main story of DK Bananza. As fun as Mario Kart potentially could've been, Bananza was the game that I actually bought my Switch 2 for. From the very first trailer, this game looked like a dream. And even with those expectations going in, and as a huge DK fan, I did not expect the game to go ANYWHERE near as hard as it goes.

This is the Mario Odyssey 2 that I've been waiting almost a decade for. The traversal mechanics are really fun, and the vector destruction / mineral mechanics introduced in each new level are all really interesting and unique, and feel like a natural evolution of the Odyssey format. It feels like the leap between TotK and BotW, but far smoother than the Ultrahand gameplay was in Tears.

The levels are huge and have such interesting visual design. The visual design in general is remarkable; there is so much love and care put into even the smallest parts of this game. The new enemies and bosses including the wonderfully charming VoidCo crew (I really hope we see them return again!), the different animal societies across the underground, little posters on the walls made for individual rooms in each hub, the golden formations you find thru every level, the fossils you can collect around the whole game. It's all pointed and purposeful in a way that is really new for Nintendo. You can tell the developers really cared about the DK Franchise and it's history, and about world-building in a way that has never been done in a Nintendo game at this scale before.

It takes my favorite aspects of the Mario Sunshine and Odyssey world-building and tunes it so finely. It feels like everything is purposeful; it's so rewarding being a fan of this game willing to look into the little details like the designs of crates or the lore found in tiny bits of dialogue from the funny Rareware rock creatures. I was part of the speculation scene for this game, especially for certain story elements and characters, and the marketing lead-up was perfect in terms of giving us just enough to put pieces together in a way that, again, was just totally satisfying.

There was also like ... a lot of surprisingly solid writing! The plot of this DK game at it's most base layer is still the same "Monkey want banana" as every other DK game (which is usually just fine! But this is so much better), but just like Odyssey, it takes that basic framework and uses it to craft an entirely unique story that shows brand new locations and creatures, while tying together the up-to-this-point disparate parts of the DK franchise; from DK Arcade to Diddy Kong Racing to the Retro Studios' Returns games. There were some legitimate twists and turns that I wasn't expecting, and was entirely amused by! The new characters are also all really charming as mentioned before. Everyone is so expressive and has their own quirks and personal motivations. It ends up feeling a little bit like Donkey Kong: The Last Wish at a certain point haha!

There was a specific subplot thru each level beginning towards the start of the game, that I was really invested in. This subplot, which was told exclusively through what amount to simple signposts in each hub, made me legitimately emotional towards the end of the game! I was really sad for a bit! And as the perfect end to that specific emotional rollercoaster, it turns out to be another bit of clever writing and kind of a gag, leading to an entirely satisfying and joyful payoff. Like I said, it's so rewarding to be a fan of this game.

The soundtrack also lives up to the very high bar set by prior entries in the DK franchise. I haven't actually been able to see who composed it primarily, but it all feels deeply reminiscient of the classic SNES compositions and modern contributions to games like Returns, Snake Pass, Yooka Laylee by David Wise. There are also a number of subtle and in-your-face leitmotifs for lots of classic songs, and some surprisingly modern ones too; largely allowing the new music to stand on it's own while calling back to the series' legacy in little ways. That's this whole game really!

And without spoilers, this game also sets such an incredibly high-bar in terms of endgame levels, story moments, and boss fights going into the Switch 2 era. That "Break Free" moment in Odyssey was a spectacular and insanely cool moment by itself, and this game blows that moment out of the water entirely. I had to pause the game multiple times to even believe what I was seeing in front of me. If we are not going to actually get an Odyssey 2, then THIS is our Odyssey 2, and I am entirely satisfied with that. I'm overjoyed and thankful that I wasn't spoiled beforehand.

(Well, maybe not entirely. I still want that Odyssey Delfino Plaza world they scrapped! :nervous: )

What an incredible game, and it seems like it might have some more post-game content that I haven't even dug into yet. It will likely end up as one of my all-time favorites. Highly recommend to anyone who might be on the fence, or who already owns a Switch 2 this early. This is the console's current killer app, and man, am I happy to say that.
Click to expand...
I’ve only just gotten to the final level but haven’t played it yet. I know only a tiny bit of what’s coming with no surrounding context because *that moment* had me looking up reaction videos on YouTube which sadly aren’t very abundant lol. All I know of what’s coming is from tiny glimpses in thumbnails.

Also yes, the Fractones are amazingly charming characters.
THEIR DANCE IN THE GROOVE LAYER!!!!!! :lmao:
So much of this game makes me want to tear down Donkey Kong Country in Epic Universe and have them start over :lmao:
 
Last edited: Today at 2:26 PM
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Mike S

Mike S

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  • Today at 3:19 PM
  • #613
Please don’t rush this out Nintendo…
mynintendonews.com

Leaker claims Metroid Prime 4 remains unfinished and keeps missing development milestones

KiwiTalkz, who has published a number of lengthy interviews with Retro Studios employees in the past, has posted on social media platform X that the long-awaited Metroid Prime 4: Beyond is still…
mynintendonews.com mynintendonews.com
 
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