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HHN 32 Construction Thread

  • Thread starter Thread starter Tbad556
  • Start date Start date Jun 29, 2023
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T

Tbad556

Time Traveler
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  • Aug 17, 2023
  • #341




 
Last edited: Aug 17, 2023
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MikePat

MikePat

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  • Aug 17, 2023
  • #342
 
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saint.piss

saint.piss

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  • Aug 17, 2023
  • #343
:sob:
 
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DannyPowers

DannyPowers

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  • Aug 17, 2023
  • #344
saint.piss said:
:sob:
Click to expand...

That's not a typo. In the world of TLoU, "panalty of death" means that you're beaten to death with a frying pan. It's the apocalypse. They have to get creative.
 
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Wigglepebbles

Wigglepebbles

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  • Aug 17, 2023
  • #345
the Shipyard SZ looks very lackluster, hopefully they add more
 
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snayberry

snayberry

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  • Aug 17, 2023
  • #346
Wigglepebbles said:
the Shipyard SZ looks very lackluster, hopefully they add more
Click to expand...

I agree, looks very generic.
 
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GlitterandGloom41

GlitterandGloom41

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  • Aug 17, 2023
  • #347
I agree, i think the creatures or whatever that are in there could make or break that zone, I’m curious what they’ll be like, but it definitely feels generic so far and not a fan of it visually. Because of that it’s definitely bottom of my list for hype now.
 
krazyhorrorkid

krazyhorrorkid

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  • Aug 17, 2023
  • #348
Generic props will likely be made up by the throwback creatures. I think they kept the props generic so you wouldn’t associate the set pieces to any of the creatures present, only that they were freed from the crates.
It gives them more flexibility on what or who they decide to throw in the zone.
 
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TheCodeMan95

TheCodeMan95

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  • Aug 17, 2023
  • #349
I'm interested to see what we may see in that zone.

Side note - all of the food booths are looking phenomenal.
 
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Darko

Darko

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  • Aug 17, 2023
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I don’t know I’m liking the way Shipyard is looking so far. I think it looks great and appropriate given the theme of the zone. Not sure what y’all expect out of a shipyard.

Jungle of Doom is my most anticipated cause that looks amazing.

Dark Zodiac still looking… meh so far. Need to see more before it gets above last place in my hype list.
 
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Kichkinet85

Kichkinet85

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  • Aug 17, 2023
  • #351
Darko said:
I don’t know I’m liking the way Shipyard is looking so far. I think it looks great and appropriate given the theme of the zone. Not sure what y’all expect out of a shipyard.

Jungle of Doom is my most anticipated cause that looks amazing.

Dark Zodiac still looking… meh so far. Need to see more before it gets above last place in my hype list.
Click to expand...
Props don’t make the scarezone though
 
C

Casper Gutman

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  • Aug 17, 2023
  • #352
Darko said:
I don’t know I’m liking the way Shipyard is looking so far. I think it looks great and appropriate given the theme of the zone. Not sure what y’all expect out of a shipyard.

Jungle of Doom is my most anticipated cause that looks amazing.

Dark Zodiac still looking… meh so far. Need to see more before it gets above last place in my hype list.
Click to expand...
Honestly, I was expecting a set piece invoking the prow of a ship. At the moment, between the boxes and pre-existing monsters, this has a last-minute-replacement feel (though it apparently isn’t).

And while props don’t make a scarezone on their own, they’re at least 50% of what does.
 
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T

Tobias

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  • Aug 17, 2023
  • #353
Darko said:
I don’t know I’m liking the way Shipyard is looking so far. I think it looks great and appropriate given the theme of the zone. Not sure what y’all expect out of a shipyard.
Click to expand...

Yeah, for me Shipyard looks fairly accurate to what a shipyard is. We've got a crane, we've got a whole bunch of crates, boxes and cages, that's par for the course here! Ultimately, the shipyard isn't the focus here, it's various creatures that have escaped onto said shipyard.

And need we be reminded that San Fran is a zone that chokes up incredibly easy when there's too many big set pieces. What they have out now is fine for what they're going for.
 
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Darko

Darko

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  • Aug 17, 2023
  • #354
Casper Gutman said:
Honestly, I was expecting a set piece invoking the prow of a ship. At the moment, between the boxes and pre-existing monsters, this has a last-minute-replacement feel (though it apparently isn’t).

And while props don’t make a scarezone on their own, they’re at least 50% of what does.
Click to expand...
A ship prop would make it too similar to Dead Man’s Wharf from 26.
 
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Darko

Darko

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  • Aug 17, 2023
  • #355
Kichkinet85 said:
Props don’t make the scarezone though
Click to expand...
No but they are 50% of the what does.


Whoops, accidentally double posted. Sorry, Brian. :poop:
 
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Brian G.

Brian G.

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  • Aug 17, 2023
  • #356
With how congested the area is - I think they got to manage how much stuff they put in.
 
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garpeel

garpeel

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  • Aug 17, 2023
  • #357
Brian G. said:
With how congested the area is - I think they got to manage how much stuff they put in.
Click to expand...
I wish they extended it towards sting alley like in 2018 with Killer Klownz. Except now we have a food booth there.
 
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Clive

Clive

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  • Aug 17, 2023
  • #358
The shipyard feels like a bit of a shrug of a zone, but I'll defer judgment until I see what types of creatures are included/the tone and energy of the cast. I really dug what they did in this spot last year, so that's kinda the bar for me, personally.
 
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Brian G.

Brian G.

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  • Aug 17, 2023
  • #359
garpeel said:
I wish they extended it towards sting alley like in 2018 with Killer Klownz. Except now we have a food booth there.
Click to expand...
I was talking SF. Not NY.
 
C

Casper Gutman

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  • Aug 17, 2023
  • #360
Darko said:
A ship prop would make it too similar to Dead Man’s Wharf from 26.
Click to expand...
Similarity to Dead Man's Wharf is never a bad thing, especially since the tone will presumably be entirely different.

SF is not an ideal zone location, but its had some great ones - Wharf, Die-In, and Rob Zombie were all excellent. It has a lot more versatility and a better track record then Central Park, so its a shame to see it wasted. We also just did a best-of-creatures house last year and a similar zone in Hollywood for 30, so this seems particularly low effort.
 
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