Epic vs IOA | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Miscellaneous Universal
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Epic vs IOA

  • Thread starter Thread starter OrlandoGuy
  • Start date Start date Wednesday at 1:28 PM

More Impactful New Park?

  • Epic Universe

    Votes: 0 0.0%
  • Islands of Adventure

    Votes: 8 100.0%

  • Total voters
    8
OrlandoGuy

OrlandoGuy

Jurassic Ranger
Joined
Sep 29, 2014
Messages
1,553
Location
Chicago
  • Wednesday at 1:28 PM
  • #1
Now that we’ve had several months of Epic exposure, it got me thinking how Epic compares to the last major theme park to open in Orlando. Obviously Epic has the edge from a purely thematic standpoint, and has the better food and (one could argue) IP lineup. On paper, Epic is the bigger deal.

But if I put myself in 1999, I actually think that IOA may have been the more envelope-pushing, cutting-edge park.

For starters, it had things we had never seen before. Spider-Man did something truly innovative in terms of marrying disparate ride systems into one cohesive package. The Hulk was the first coaster of its kind to start with a launch while Dueling Dragons was the first coaster of its kind to race (and did so with extremely unique layouts on each side to boot). Poseidon’s Fury’s disappearing room effect is something that continues to be aped by imitators to this day, and the Triceratops Encounter was arguably the first instance of marketing a fully life-like animatronic as an attraction in and of itself (something we see now with the likes of Kong or Navi River Journey, but not something done in the age of limited Pirates-esque figures).

Conceptually as a whole, it also introduced the immersive single-IP land that we all credit Potter with today. You can’t give credit to Potter for changing the theme park landscape without first crediting Jurassic Park, Marvel Superhero Island, or Seuss Landing, which laid the template for the manner in which Potter would ultimately have to be developed.

The park also did some cool stuff from a construction standpoint. Seuss Landing having no straight lines and having to use hurricane-damaged trees and styrofoam structures to achieve that is still something that sort of blows my mind. Meanwhile, Jurassic Park had a whole jungle imported over, creating literal walls of tropical foliage that are still there to this day. In the Lost Continent, you could eat a turkey leg and drink a Bud Light in a freaking tree.

—

Epic does a lot of things better than other parks…but it doesn’t do anything new to the extent IOA did. Ministry is an evolution of the SCOOP…Monsters combines existing tech already seen at IOA/USF. Stardust iterates on what Dueling Dragons started (with a more conventional dynamic). In fairness, Mario Kart and Donkey Kong do implement new tech, but to far lesser results than what IOA was capable of doing. Even the in-park hotel is something that was done 25 years earlier at California Adventure (and DisneySea, and Disneyland Paris…). And while the park introduces new levels of theming, they’re again built on the standard set by IOA 25 years earlier.

—

Regardless of your thoughts on which park is better right now, I think when I see “game-changing,” “cutting edge,” “innovative,” etc. thrown around in relation to Epic, I think it shortchanges that IOA was (in my opinion) unquestionably the more impactful park upon its opening. It may not have had the attendance/hype or the benefit of the internet, but it still is the leader by a wide margin when it comes to which new park was the more impressive achievement.
 
  • Like
Reactions: Mad Dog and UniversalRBLX
Mad Dog

Mad Dog

Veteran Member
V.I.P. Member
Joined
Jan 30, 2013
Messages
23,860
Location
Pittsburgh area
  • Wednesday at 2:09 PM
  • #2
OrlandoGuy said:
Now that we’ve had several months of Epic exposure, it got me thinking how Epic compares to the last major theme park to open in Orlando. Obviously Epic has the edge from a purely thematic standpoint, and has the better food and (one could argue) IP lineup. On paper, Epic is the bigger deal.

But if I put myself in 1999, I actually think that IOA may have been the more envelope-pushing, cutting-edge park.

For starters, it had things we had never seen before. Spider-Man did something truly innovative in terms of marrying disparate ride systems into one cohesive package. The Hulk was the first coaster of its kind to start with a launch while Dueling Dragons was the first coaster of its kind to race (and did so with extremely unique layouts on each side to boot). Poseidon’s Fury’s disappearing room effect is something that continues to be aped by imitators to this day, and the Triceratops Encounter was arguably the first instance of marketing a fully life-like animatronic as an attraction in and of itself (something we see now with the likes of Kong or Navi River Journey, but not something done in the age of limited Pirates-esque figures).

Conceptually as a whole, it also introduced the immersive single-IP land that we all credit Potter with today. You can’t give credit to Potter for changing the theme park landscape without first crediting Jurassic Park, Marvel Superhero Island, or Seuss Landing, which laid the template for the manner in which Potter would ultimately have to be developed.

The park also did some cool stuff from a construction standpoint. Seuss Landing having no straight lines and having to use hurricane-damaged trees and styrofoam structures to achieve that is still something that sort of blows my mind. Meanwhile, Jurassic Park had a whole jungle imported over, creating literal walls of tropical foliage that are still there to this day. In the Lost Continent, you could eat a turkey leg and drink a Bud Light in a freaking tree.

—

Epic does a lot of things better than other parks…but it doesn’t do anything new to the extent IOA did. Ministry is an evolution of the SCOOP…Monsters combines existing tech already seen at IOA/USF. Stardust iterates on what Dueling Dragons started (with a more conventional dynamic). In fairness, Mario Kart and Donkey Kong do implement new tech, but to far lesser results than what IOA was capable of doing. Even the in-park hotel is something that was done 25 years earlier at California Adventure (and DisneySea, and Disneyland Paris…). And while the park introduces new levels of theming, they’re again built on the standard set by IOA 25 years earlier.

—

Regardless of your thoughts on which park is better right now, I think when I see “game-changing,” “cutting edge,” “innovative,” etc. thrown around in relation to Epic, I think it shortchanges that IOA was (in my opinion) unquestionably the more impactful park upon its opening. It may not have had the attendance/hype or the benefit of the internet, but it still is the leader by a wide margin when it comes to which new park was the more impressive achievement.
Click to expand...
I asked @Brian G. about that early on, which is best Epic or 'present day' IOA. and he deferred at that time. I haven't been to Epic yet. Hopefully I'll be there during my November visit. I'm optimistic, but I don't see how their ride attraction lineup can beat IOA's present ride attraction lineup (with FJ, Hagrids and Velocicoaster added). But it appears Epics two live theater shows are very strong (IOA no shows presently), so that might make a difference. Anyway, I still have an open mind, and hope the Epic ride lines get better by then.
 
UniversalRBLX

UniversalRBLX

Time Traveler
Joined
Nov 3, 2015
Messages
7,659
Location
Cabana Bae
  • Wednesday at 2:17 PM
  • #3
Great post.

I think I mentioned this in my review of Epic Universe, but it's not necessarily ground-breaking in anything it does. What it does well is taking previously known concepts/ideas and makes them better at a grander scale with improved technology.

Ministry of Magic (the land) does what Diagon Alley did, but at a larger scale. Ministry (the ride) is a large-scaled Spider-Man with additional physical sets and advanced animatronics.

Dark Universe is Hogsmeade with a small village and castle at the end of the land with a kuka-based dark ride. Monsters Unchained is Forbidden Journey, but leave out the parts that don't work and feature special effects that are more advanced.

Even with IOA's additions, I think Epic is the better park. But I agree, I think IOA was the more impactful park since it led the crazy of singular IP lands and pushing technology into the parks.
 
  • Like
Reactions: ThemeParks4Life, soarinwithmolly, LPCaptainDeath and 2 others
GA-MBIT

GA-MBIT

Jurassic Ranger
Platinum Member
Joined
Jun 16, 2017
Messages
2,142
Location
Isle Delfino
  • Yesterday at 7:41 PM
  • #4
I think that even just structurally, a day at IoA is far more enjoyable than a day at Epic. Your "time spent sitting down / relaxing / riding attractions" to "time spent walking to where you need to go / on your feet / standing in line" ratio is far, far more in IoA's favor.

That loop layout is really perfect for a park like this. You're never more than a few steps from another incredible attraction, and there are tons of little details and chill areas off to the inner or outer parts of the loop if you want to explore or get away from the busy, high energy core of each land.
 
  • Like
Reactions: Mad Dog and Jake S
You must log in or register to reply here.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • J
    Halloween Horror Nights 34 (UOR) - Speculation & Rumors
    • Latest: Jack Torrence
    • 16 minutes ago
    Halloween Horror Nights 34
  • Kooks
    Halloween Horror Nights 34 (UOR) - Construction
    • Latest: Kooks
    • 30 minutes ago
    Halloween Horror Nights 34
  • USO92
    Superman (DCU)
    • Latest: USO92
    • Today at 12:55 AM
    Games, Movies & Sports
  • TheCodeMan95
    Terrifier (HHN 34)
    • Latest: TheCodeMan95
    • Today at 12:02 AM
    Halloween Horror Nights 34
  • April
    Capone's Speakeasy (formerly Capone's Dinner Show)
    • Latest: April
    • Yesterday at 11:24 PM
    Other Orlando & Central Florida Tourist Spots

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Miscellaneous Universal
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top