Fast & Furious: Supercharged - General Discussion | Page 170 | Inside Universal Forums

Fast & Furious: Supercharged - General Discussion

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even worse than Kong. We've had this conversation as long as two years ago - but it still doesn't account for Universal's thinking with the kinds of attractions they're building and the style in which they're building them. Baffles me tbh, because even though Kong and FF may be boring, they ain't cheap.

Kong is effing great. Y'all cray.
 
^ You're right, I am, but I just hope you're correct in your prediction that we'll start seeing more stuff like Kuka ride vehicles and tilt drop tracks and less tram/theater based attractions. Time for Universal to get back to what they do best - pushing the envelope.

Nintendo, Potter, Marvel (if it happens), and Park 3 are all significantly more ambitious than Fallon and F&F.

Like Disney followed pretty lame additions like New Fantasyland and Frozen Ever After with Avatar and Star Wars, sometimes you gotta put in some filler to get to the good stuff
 
So, on the topic of F&F...

Maybe this has been covered already, but read the Virtual Line part from the UO blog.

This new attraction will also feature the Virtual Line experience. This allows you to select a time to ride in advance so you can wait in line, virtually, as you enjoy other experiences throughout the park.

Virtual Line is the same phrase Universal uses to describe Fallon and Volcano Bay. All that means is that you can use the App (or TapuTapu) to select the time you want to ride. It doesn't actually describe a Fallon-style queueless line thing. F&F might actually have a traditional queue instead of a Fallon queue.
 
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Is anybody even a little curious about F&F? If there's anything this summer has taught us, it's that our reactions can wildly change once something opens.

Avatar was mocked for years and now it's got a wildly positive reception (considering a couple months ago).
Guardians in DCA was considered sacrilege and now people seem to like it (especially the Rocket AA)
VB was promised to be the most amazing fantastic waterpark in the history of the universe and... it's been a shaky reception to say the least. Hopefully a couple months can fix that.

If anything, I'm going to remain optimistic until F&F opens.

EDIT: I know my two positive examples were both Disney. Not my intention to start a Disney vs. Universal war. Just wanted to point out that all of us change our opinions once something opens.
Avatar was only mocked for how long it took.
 
Virtual Line is the same phrase Universal uses to describe Fallon and Volcano Bay. All that means is that you can use the App (or TapuTapu) to select the time you want to ride. It doesn't actually describe a Fallon-style queueless line thing. F&F might actually have a traditional queue instead of a Fallon queue.
Fallon uses "Virtual Line" as well. There will still need to be a lobby/holding area for F&F just like Fallon while you wait for the next available ride vehicle.

There just might not be any live entertainment this time 'round. Ideally you wouldn't be waiting in the holding area more than 10 minutes.
 
I feel like the studio lobby is a good part of the expirience, I don't know how I feel about to being a regular thing. Virtual line is good for Fallon because it goes with the ambiance of a studio lobby and waiting for you to get called for the show, but I don't think I would like it for any other ride IMO.
 
Avatar was only mocked for how long it took.
And tbh, Avatar took about the average length of any project. 5.5 years from announcement, R&D, build, grand open. The land itself only took 3 years to build.

Just look at SWL for comparison to Pandora timeline... announced Summer 2015, 2 years or so of R&D prior to announcement, construction began in 2016, will open in 2019 or 2020. So SWL, from a full timeline perspective, could take longer than Pandora.

Anyway, back to Fast and Furious :topic:
 
And tbh, Avatar took about the average length of any project. 5.5 years from announcement, R&D, build, grand open. The land itself only took 3 years to build.

Just look at SWL for comparison to Pandora timeline... announced Summer 2015, 2 years or so of R&D prior to announcement, construction began in 2016, will open in 2019 or 2020. So SWL, from a full timeline perspective, could take longer than Pandora.

Anyway, back to Fast and Furious :topic:

I think Disney announced the project far too early but I think the same could be said for Universal and Nintendo if you look at when Universal announced their plans.

When was F&F first announced to get this back on topic?
 
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Is anybody even a little curious about F&F? If there's anything this summer has taught us, it's that our reactions can wildly change once something opens.

Avatar was mocked for years and now it's got a wildly positive reception (considering a couple months ago).
Guardians in DCA was considered sacrilege and now people seem to like it (especially the Rocket AA)
VB was promised to be the most amazing fantastic waterpark in the history of the universe and... it's been a shaky reception to say the least. Hopefully a couple months can fix that.

If anything, I'm going to remain optimistic until F&F opens.

EDIT: I know my two positive examples were both Disney. Not my intention to start a Disney vs. Universal war. Just wanted to point out that all of us change our opinions once something opens.

The difference here, is we've seen Fast and Furious in Hollywood, and it's a dumpster fire. There may be some little thing that's okay, like a cool effect thrown in or something. But we've seen the story. And it's crap.
 
The difference here, is we've seen Fast and Furious in Hollywood, and it's a dumpster fire. There may be some little thing that's okay, like a cool effect thrown in or something. But we've seen the story. And it's crap.

Personally, I don't think it's entirely crap per say.

Is it great? No. God no, but I do believe it gets more hate than it deserves.
 
Personally, I don't think it's entirely crap per say.

Is it great? No. God no, but I do believe it gets more hate than it deserves.

What makes you say it's unjustly hated? What does it deserve credit for?

Is it better than dancing cars on Kuka arms? Absolutely. But it can't hold a candle to Kong, Fallon, and the new standard that Universal has set for itself. Both in Orlando, and with other parts of the new tour like Kong.
 
What makes you say it's unjustly hated? What does it deserve credit for?

Is it better than dancing cars on Kuka arms? Absolutely. But it can't hold a candle to Kong, Fallon, and the new standard that Universal has set for itself. Both in Orlando, and with other parts of the new tour like Kong.

Kong 360/3d and Fast and Furious, to me are things that cannot be compared.

To me, Kong at USH is more-or-less, a defining part of the Studio Tour experience as it is the first example of a 360 experience. But, I see it as a "Test", because it does not have a full U shaped screen that Supercharged and Skull Island has.

As for Supercharged, I think it is flawed in a few aspects, and think that it's far from perfect. But, I do believe that when the 360 sequence works as it should, it is an improvement to what's seen from Kong 360. But, it also lacks from the sense of surprise that Kong 360 brought to the table.

Neither are perfect, and that we have to remember that one is also from the GE Years, and was as a way to keep Kong alive at USH after the fire of the Metropolitan sets.

I am open minded towards Orlando and Beijing's Supercharged, as you will see change for the versions for different reasons. And that I am going to wait till the attractions open at their respected versions.
 
The difference here, is we've seen Fast and Furious in Hollywood, and it's a dumpster fire. There may be some little thing that's okay, like a cool effect thrown in or something. But we've seen the story. And it's crap.
Orlando Kong feels very different from the Tram Tour counterpart, more complete, just didn't commit...I'm hoping F&F reaches at least that status

Kong 360/3d and Fast and Furious, to me are things that cannot be compared.

To me, Kong at USH is more-or-less, a defining part of the Studio Tour experience as it is the first example of a 360 experience. But, I see it as a "Test", because it does not have a full U shaped screen that Supercharged and Skull Island has.

As for Supercharged, I think it is flawed in a few aspects, and think that it's far from perfect. But, I do believe that when the 360 sequence works as it should, it is an improvement to what's seen from Kong 360. But, it also lacks from the sense of surprise that Kong 360 brought to the table.

Neither are perfect, and that we have to remember that one is also from the GE Years, and was as a way to keep Kong alive at USH after the fire of the Metropolitan sets.

I am open minded towards Orlando and Beijing's Supercharged, as you will see change for the versions for different reasons. And that I am going to wait till the attractions open at their respected versions.
Perhaps Beijing will get the original 'slot car'esque ride that we saw a while ago....I don't get Creative's obsession with the 360 scene, it's not that amazing and the edges are clearly visible...I'd say the dome in Gringotts' finale is much more impressive
 
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Since F&F was rumored to originally use the same system as Kong for the RVs, but then they changed it after the trouble they had with Kong, will the new RVs still be the same but just on a busbar, or something entirely new?

I also hope they'll do a slightly better job at hiding the edges of the screen.