Who's making the Gringotts track? | Page 7 | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Studios Florida
  • Wizarding World - Diagon Alley
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Who's making the Gringotts track?

  • Thread starter Thread starter Hatetofly
  • Start date Start date Nov 17, 2012

Who is the coaster manufacturer?

  • Intamin

    Votes: 23 33.8%
  • Premier

    Votes: 39 57.4%
  • Vekoma

    Votes: 1 1.5%
  • Gerstlauer

    Votes: 3 4.4%
  • Other

    Votes: 2 2.9%

  • Total voters
    68
  • Poll closed Dec 17, 2012.
Prev
  • 1
  • …

    Go to page

  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Next
First Prev 7 of 10

Go to page

Next Last
grizzlybarely

grizzlybarely

Jurassic Ranger
Joined
Sep 20, 2009
Messages
1,247
Location
Isla Nublar
  • Jan 12, 2013
  • #121
Woohoo! Welcome to O-Town, Intamin! So we know these coaster cars will have a motion base, but like Spidey, will there be a spinning mechanism as well? The only way I could see that implemented is if the cars are rotated opposite ways to screens, and simulate that the mine cars have split up. That, or the screens will follow the spinning motion and the spinning will be necessary to simulate lateral forces.
 
Disneyhead

Disneyhead

Superstar
V.I.P. Member
Joined
Jul 24, 2008
Messages
12,259
Location
Orlando, FL
  • Jan 12, 2013
  • #122
jmercer25 said:
Woohoo! Welcome to O-Town, Intamin! So we know these coaster cars will have a motion base, but like Spidey, will there be a spinning mechanism as well? The only way I could see that implemented is if the cars are rotated opposite ways to screens, and simulate that the mine cars have split up. That, or the screens will follow the spinning motion and the spinning will be necessary to simulate lateral forces.
Click to expand...
I defer to HTF. But I don't believe that the motion base will have that much flexibility. But that is just a guess.
 
Hatetofly

Hatetofly

Superstar
Platinum Member
Joined
Mar 16, 2010
Messages
11,127
  • Jan 12, 2013
  • #123
I cannot speak of this
 
grizzlybarely

grizzlybarely

Jurassic Ranger
Joined
Sep 20, 2009
Messages
1,247
Location
Isla Nublar
  • Jan 12, 2013
  • #124
Is the motion base confirmed to be part of the vehicle itself, or might the vehicles come to a braked section of track with a motion base? That would be a clearer progression from Th13teen, also by Intamin.
 
Teebin

Teebin

Veteran Member
Joined
Oct 12, 2009
Messages
20,673
Location
East Central Florida
  • Jan 12, 2013
  • #125
hatetofly said:
I cannot speak of this
Click to expand...

Cannot or WILL not... you sneaky b&%^*ard... :wave:
 
Spideyfreak

Spideyfreak

Shark Bait
Joined
Dec 8, 2009
Messages
424
  • Jan 12, 2013
  • #126
The most realistic thing I see at this point is this: Premier is making the track. The vehicles would be made by Premier as well, but the motion base I see being done by Oceaneering. Premier and Oceaneering's offices are only 20 minutes away from each other too. The other advantage? Spidey's motion base uses jackscrews, so it holds its position and doesn't flop all over the place if its used on a roller coaster application.

Just my two cents.
 
Disneyhead

Disneyhead

Superstar
V.I.P. Member
Joined
Jul 24, 2008
Messages
12,259
Location
Orlando, FL
  • Jan 12, 2013
  • #127
So, my bet is Intamin AG Track. Premier chassis. And Oceaneering body.

Or possibly the whole thing is a Maurer-Sohne.
 
grizzlybarely

grizzlybarely

Jurassic Ranger
Joined
Sep 20, 2009
Messages
1,247
Location
Isla Nublar
  • Jan 12, 2013
  • #128
Disneyhead said:
Or possibly the whole thing is a Maurer-Sohne.
Click to expand...

That's it :lol:
 
M

maxairmike

Jurassic Ranger
Joined
Jul 18, 2012
Messages
1,374
Location
In the thick of it
  • Jan 12, 2013
  • #129
Disneyhead said:
Or possibly the whole thing is a Maurer-Sohne.
Click to expand...

Universal maintenance folks are curled up in a corner rocking back and forth thanks to you. :lol:
 
grizzlybarely

grizzlybarely

Jurassic Ranger
Joined
Sep 20, 2009
Messages
1,247
Location
Isla Nublar
  • Jan 13, 2013
  • #130
I just can't get over how weird the track looks...

  • Spine that's quite but not too significantly thicker than the rails
  • Thick, boxy connectors instead of plates
  • Rails are significantly extended from the spine
  • What are those protrusions from the sides under the connectors? Are they for LIMs?

This is the closest track profile I've seen to what we see here. It's Formula Rossa at Ferrari World Abu Dhabi, incidentally manufactured by none other than Intamin (maybe I'm biased).

djhtn1318004joincr2hh0.jpg


EDIT: So, no one likes to admit defeat, but the track is really starting to look like Premier. Premier is the only company I've seen that uses the boxy connectors and those dividers for support bolts. Skyrocket as previously mentioned, Superman Ultimate Flight at SFDK, and especially SFMM's upcoming Full Throttle (video below) look a lot like this track. Sigh, I was excited about Intamin, but at least it's different.

[video=youtube;3u1fI_4p_nk]https://www.youtube.com/watch?v=3u1fI_4p_nk[/video]
 
Last edited: Jan 13, 2013
Cruiseshipfan

Cruiseshipfan

Minion
V.I.P. Member
Joined
Mar 5, 2010
Messages
547
Location
Sydney, Australia
  • Jan 13, 2013
  • #131
There is no use trying to compare the track to other tracks since, nothing like this has ever been built and no matter what company it is, it will look completely different to their normal tracks.
 
Spideyfreak

Spideyfreak

Shark Bait
Joined
Dec 8, 2009
Messages
424
  • Jan 13, 2013
  • #132
The brackets on the side of the track look like a good place to mount a bus bar. After all, we would need to supply power to the RVs.
 
Matpez

Matpez

Shark Bait
Joined
Feb 18, 2010
Messages
251
  • Jan 13, 2013
  • #133
jmercer25 said:
Is the motion base confirmed to be part of the vehicle itself, or might the vehicles come to a braked section of track with a motion base? That would be a clearer progression from Th13teen, also by Intamin.
Click to expand...
Let's not forget about this, which seems to imply the motion base will be separate and attach when needed:
http://www.coaster101.com/2011/09/19/universals-motion-base-track-patent/
 
BJCool

BJCool

Webslinger
Joined
Jul 16, 2009
Messages
4,355
Location
30 Rock
  • Jan 13, 2013
  • #134
Matpez said:
Let's not forget about this, which seems to imply the motion base will be separate and attach when needed:
http://www.coaster101.com/2011/09/19/universals-motion-base-track-patent/
Click to expand...

If that is indeed the plan, it just hit me that instead of the rumored "drop track" section that has been believed for quite some time, Uni could simply replicate the free-falling experience of Spiderman to include the Thief's Downfall. That way, the motion base can create the jerky motion they want as well as a free-fall action without having to spend money on both a motion base and free-fall track section.

All of that was just me thinking out loud.....
 
Last edited: Jan 14, 2013
Disneyhead

Disneyhead

Superstar
V.I.P. Member
Joined
Jul 24, 2008
Messages
12,259
Location
Orlando, FL
  • Jan 14, 2013
  • #135
BJCool said:
If that is indeed the plan, it just hit me that instead of the rumored "drop track" section that has been believed for quite some time, Uni could simply replicate the free-falling experience of Spiderman to include the Thief's Downfall. That way, the motion base can create the jerky motion they want as well as a free-fall action without having to spend money on both a motion base and free-fall track section.
Click to expand...
Or they could use both, and then some.
 
Hockeyman55

Hockeyman55

Dragon Trainer
V.I.P. Member
Joined
Aug 19, 2009
Messages
5,589
Location
Derek Burgan's backyard
  • Jan 14, 2013
  • #136
Disneyhead said:
Or they could use both, and then some.
Click to expand...

And then the plot thickens . . . .
 
Cruiseshipfan

Cruiseshipfan

Minion
V.I.P. Member
Joined
Mar 5, 2010
Messages
547
Location
Sydney, Australia
  • Jan 14, 2013
  • #137
BJCool said:
If that is indeed the plan, it just hit me that instead of the rumored "drop track" section that has been believed for quite some time, Uni could simply replicate the free-falling experience of Spiderman to include the Thief's Downfall. That way, the motion base can create the jerky motion they want as well as a free-fall action without having to spend money on both a motion base and free-fall track section.

All of that was just me thinking out loud.....
Click to expand...

Why restrict it by cutting back, when they can go all out and make it even more impressive.
 
Kevin38

Kevin38

Minion
Joined
Aug 19, 2009
Messages
663
Location
Southern US not Fl
  • Jan 14, 2013
  • #138
Cruiseshipfan said:
Why restrict it by cutting back, when they can go all out and make it even more impressive.
Click to expand...

Because new tech always has bugs (sometimes unfixable bugs)
The people designing might play it safe and not risk getting fired for something that doesn't work.
 
Disneyhead

Disneyhead

Superstar
V.I.P. Member
Joined
Jul 24, 2008
Messages
12,259
Location
Orlando, FL
  • Jan 14, 2013
  • #139
But Drop Track has been done, this Sim Motion track segment would be the new thing.
 
Spideyfreak

Spideyfreak

Shark Bait
Joined
Dec 8, 2009
Messages
424
  • Jan 14, 2013
  • #140
^So would putting it on a roller coaster RV.
 
Prev
  • 1
  • …

    Go to page

  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Next
First Prev 7 of 10

Go to page

Next Last
You must log in or register to reply here.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • A
    Universal Great Britain - Speculation & Rumors
    • Latest: Altonsky
    • 14 minutes ago
    Other Universal Parks & Resorts
  • GA-MBIT
    Harry Potter & The Battle at the Ministry - Reviews, Photos & Media
    • Latest: GA-MBIT
    • Today at 3:39 AM
    Epic Universe Reviews
  • Lucky Planet
    Blade
    • Latest: Lucky Planet
    • Today at 3:01 AM
    Games, Movies & Sports
  • Freak
    CityWalk Hollywood General Discussion
    • Latest: Freak
    • Today at 1:55 AM
    CityWalk Hollywood
  • Steptwice
    Hollywood Rip, Ride, Rockit (closing EOD August 17, 2025)
    • Latest: Steptwice
    • Today at 1:00 AM
    Universal Studios Florida

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Studios Florida
  • Wizarding World - Diagon Alley
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top