I've done this attraction a few more times recently. The lag between movement and shooting the blaster needs to be addressed because it definitely doesn't feel reactive enough.
I think this attraction might've been better as an addition to CityWalk rather than being in the park, but I'm also not positive I'd have paid for this separately like the mini golf or escape rooms.
Yeah, I overheard a few guest nearby were confused as to which icon on the screen was theirs. They were still a little lost towards the end. Perhaps there should have been a training/tutorial first scene because it can be slightly overwhelming if it's your first time playing such a game.