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The Future of Lost Continent

  • Thread starter Thread starter TheDecemberists
  • Start date Start date Nov 2, 2009
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Imperius

Imperius

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  • Yesterday at 4:44 PM
  • #5,621
Brian G. said:
Click to expand...

I used to pray for times like this.
 
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Parkscope Joe

Parkscope Joe

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  • Yesterday at 4:45 PM
  • #5,622
Viator said:
I can't help but wonder if UC might look at what WDI did with Zootopia in Shanghai as a direct inspo for the sake of the creatures being represented throughout the land.

A mixture of puppets from Jim Henson Creature Workshop (with how much they've been working with UDX I wonder if UC wants to eventually bring them on for a permament project) + Animatronics (from the likes of Garner Holt, Creature Technologies or whoever) that are operated either automatically (or in the case of the former, as a result of live entertainment streetmosphere).

Personally speaking--it would do a lot to help boost Pokemon feeling *alive* within the land that UC is creating for the respective parks that are getting Pokemon in a notable way.
Click to expand...

No need to look at Disney when Berk is right there.
 
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Viator

Viator

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  • Yesterday at 4:50 PM
  • #5,623
Parkscope Joe said:
No need to look at Disney when Berk is right there.
Click to expand...

I forgot about Berk, but might I argue Zootopia still; for the sake of the more compact and dense cityscape element; and if Pokemon has elements of a city-like environment, that the Zootopia example is still valid.

Also admit it, Jim Henson Creature Workshop Pokemon Puppets would slap hard.
 
Evan

Evan

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  • Yesterday at 5:02 PM
  • #5,624
AustinT said:
Assuming they do a lot with floats and costumed Pokemon like USJ has, I hope they keep that over in USF. Those walk around Poke costumes look so stupid and won't help with immersion in the land. I hope any meet and greets in the IOA land are handled like Toothless or the baby dinos in JP where they are more realistic and characters are to scale. I'd rather have trainers/professors holding a small Pikachu rather than a 7ft tall goofy looking costumed Pikachu running around the land.

100%. Telling someone who knows nothing about the IP to walk around and hold this ball up to the statues of creatures hidden throughout the land to 'catch' them while linked to the app is much simpler than teaching them about catching, leveling up, different attacks they learn, typing/strengths/weaknesses, and battling mechanics.
Click to expand...

I could see it like those games Disney has done, where you kind of follow a quest and cool interactive things happen?

Or elements of that. Make it interactive, with innovative practical effects.
 
M

MAC

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  • Yesterday at 5:04 PM
  • #5,625
Any chance they have an attraction more for the casuals/kids and an attraction for the more hardcore fans?
 
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OrlLover

OrlLover

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  • Yesterday at 5:24 PM
  • #5,626
MAC said:
Any chance they have an attraction more for the casuals/kids and an attraction for the more hardcore fans?
Click to expand...
I think that’s a good idea an attempt to please everybody.
 
Parkscope Joe

Parkscope Joe

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  • Yesterday at 5:39 PM
  • #5,627
Viator said:
I forgot about Berk, but might I argue Zootopia still; for the sake of the more compact and dense cityscape element; and if Pokemon has elements of a city-like environment, that the Zootopia example is still valid.

Also admit it, Jim Henson Creature Workshop Pokemon Puppets would slap hard.
Click to expand...

Universal has worked way more with other vendors than Jim Henson Creature Shop.

Super Nintendo World, Berk, and Paris all have animated and interactive elemtents based on animals and creatures in the land. It's easy to see how they could follow that template with Pokemon.
 
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rabbitsmoon

rabbitsmoon

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  • Yesterday at 6:23 PM
  • #5,628
AustinT said:
Assuming they do a lot with floats and costumed Pokemon like USJ has, I hope they keep that over in USF. Those walk around Poke costumes look so stupid and won't help with immersion in the land. I hope any meet and greets in the IOA land are handled like Toothless or the baby dinos in JP where they are more realistic and characters are to scale. I'd rather have trainers/professors holding a small Pikachu rather than a 7ft tall goofy looking costumed Pikachu running around the land.
Click to expand...
Strong disagree. I wanna hug a big, soft Pikachu. Immersion is not as fun as a hugging a big, soft guy.
 
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Mad Dog

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  • Yesterday at 7:07 PM
  • #5,629
Brian G. said:
Click to expand...

And the Entertainment writer ghosts of corny jokes, bad scripts have to find a new place to hang out.

Sindbad, you could have been a star. The stunts were excellent. But the writer put non sensical corny words in your mouth that even a child would look down on. :lmao:
 
AustinT

AustinT

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  • Yesterday at 7:32 PM
  • #5,630
rabbitsmoon said:
Strong disagree. I wanna hug a big, soft Pikachu. Immersion is not as fun as a hugging a big, soft guy.
Click to expand...
You can hop on over to USF for that :p Gotta have a reason for park hopper tickets.
 
moth

moth

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  • Yesterday at 10:47 PM
  • #5,631
Evan said:
The easiest thing would be to keep the land and ride simple but immersive. Think Harry Potter.

Create an interactive element like wand spots, to collect Pokémon or something. Sell a poke ball to let you participate.
Click to expand...
Pokéballs also have a good bit of variants they can sell!

Which one would you want to buy? I call Beast Ball!
21161.png
 
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VoidSpecter13

VoidSpecter13

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  • Yesterday at 11:41 PM
  • #5,632
 
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rabbitsmoon

rabbitsmoon

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  • Today at 11:51 AM
  • #5,633
AustinT said:
You can hop on over to USF for that :p Gotta have a reason for park hopper tickets.
Click to expand...
So a Galaxy’s Edge / Launch Bay kinda situation, I getcha.

If they come up with something as satisfying as booping Toothless on the nose, I’ll consider cuddling with some puppets. How big is a realistic Snorlax? Maybe they can do a group hug experience.

But generally, I think this is classic immersion overthink. I am not alarmed at Disney when I meet a five foot mouse. Mascots are fun!
 
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JohnHammondsCane

JohnHammondsCane

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  • Today at 12:03 PM
  • #5,634
Will be interesting how they balance the actual Pokemon in the land. Do they focus hard on the original 150 Pokemon? A nice blend of all 1000+? I'm 34 and obviously have a special place for the 150, but couldn't tell you much about anything Pokemon related over the last 20+ years
 
M

MAC

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  • Today at 12:17 PM
  • #5,635
JohnHammondsCane said:
Will be interesting how they balance the actual Pokemon in the land. Do they focus hard on the original 150 Pokemon? A nice blend of all 1000+? I'm 34 and obviously have a special place for the 150, but couldn't tell you much about anything Pokemon related over the last 20+ years
Click to expand...
If you have some digital screens, you could easily do quite a bit, though I imagine they know who are the most popular ones and they will focus on those. I think the original 151 are the most popular ones with the starters and some others in the later generations having some popularity.
 
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L

lowbudget

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  • Today at 2:15 PM
  • #5,636
JohnHammondsCane said:
Will be interesting how they balance the actual Pokemon in the land. Do they focus hard on the original 150 Pokemon? A nice blend of all 1000+? I'm 34 and obviously have a special place for the 150, but couldn't tell you much about anything Pokemon related over the last 20+ years
Click to expand...
This will be the key to success to the whole land. I don't care if it looks, feels, sounds like Pokemon, if it doesn't have the first 151 (for me) or whatever generation someone is attached to, it will flop. Balancing the different generational connections will be the make or break decision.
 
mccgavin

mccgavin

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  • Today at 2:25 PM
  • #5,637
JohnHammondsCane said:
Will be interesting how they balance the actual Pokemon in the land. Do they focus hard on the original 150 Pokemon? A nice blend of all 1000+? I'm 34 and obviously have a special place for the 150, but couldn't tell you much about anything Pokemon related over the last 20+ years
Click to expand...
lowbudget said:
This will be the key to success to the whole land. I don't care if it looks, feels, sounds like Pokemon, if it doesn't have the first 151 (for me) or whatever generation someone is attached to, it will flop. Balancing the different generational connections will be the make or break decision.
Click to expand...
Based on other licensed projects with the IP, they generally try to incorporate different Pokémon from throughout the Generations, with Generation 1 getting a bit more emphasis than the others. Its very likely we'll see some of the fan-favorites that were introduced later, like Lucario, Mimikyu, Greninja, and Tinkaton.
 
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AustinT

AustinT

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  • 47 minutes ago
  • #5,638
JohnHammondsCane said:
Will be interesting how they balance the actual Pokemon in the land. Do they focus hard on the original 150 Pokemon? A nice blend of all 1000+?
Click to expand...
Probably a blend with more heavy emphasis on the OG 150 plus starters from all the other generations. Likely similar to the Pokemon statues featured in Japan's Poke Park.
 
mccgavin

mccgavin

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  • 24 minutes ago
  • #5,639
AustinT said:
Probably a blend with more heavy emphasis on the OG 150 plus starters from all the other generations. Likely similar to the Pokemon statues featured in Japan's Poke Park.
Click to expand...
Looking through the footage of PokéPark Kanto again, there's a fair distribution of Pokémon of varying generations beyond the starters, even if Gen 1 does have some level of favoritism within the park.
 
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