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The Future of Lost Continent

  • Thread starter Thread starter TheDecemberists
  • Start date Start date Nov 2, 2009
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OrlLover

OrlLover

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  • Today at 9:19 AM
  • #5,401
SkiBum said:
While I am trying to trust Universal Creative, I worry that this is going to adversely impact Islands of Adventure's ambiance. Each "island" has always had a distinct feel and transported you. Toon Lagoon might have been a little weak in this area but it definitely had a fun setting. Lost Continent had an exotic feel and was so enjoyable as a place to walk through or to sit down and enjoy. I don't know much about Pokemon but, just doing some searches, I'm not sure that it has any distinct locations that would feel special. For someone who knows the game better, help me out. This isn't about interactivity on the rides or anything. This is about the setting that we walk through.
Click to expand...
I understand the concern because even though I somewhat familiar with the franchise there really isn’t a distinct location that stands out in my opinion.

It would be cool if we could do a poll a something of the top 5 locations fans would like to see translated into a theme park experience.

Maybe then we could get an idea of what people are thinking when it comes to this area.
 
Brian G.

Brian G.

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  • Today at 9:30 AM
  • #5,402
SkiBum said:
While I am trying to trust Universal Creative, I worry that this is going to adversely impact Islands of Adventure's ambiance. Each "island" has always had a distinct feel and transported you. Toon Lagoon might have been a little weak in this area but it definitely had a fun setting. Lost Continent had an exotic feel and was so enjoyable as a place to walk through or to sit down and enjoy. I don't know much about Pokemon but, just doing some searches, I'm not sure that it has any distinct locations that would feel special. For someone who knows the game better, help me out. This isn't about interactivity on the rides or anything. This is about the setting that we walk through.
Click to expand...

This is the same park with “generic comic book cityscape” as one of its most popular lands.
 
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L

lowbudget

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  • Today at 9:33 AM
  • #5,403
OrlLover said:
I understand the concern because even though I somewhat familiar with the franchise there really isn’t a distinct location that stands out in my opinion.

It would be cool if we could do a poll a something of the top 5 locations fans would like to see translated into a theme park experience.

Maybe then we could get an idea of what people are thinking when it comes to this area.
Click to expand...
To me its not the lands, its what era of Pokémon you put in the land. I agree that no one particular place sticks out as quintessential, there are definately some areas which are easily identifiable but Pokemon has always been about the Pokemon, not the land. 99% of your target demographic has an emotional attachment to 1, maybe 2 generations of Pokémon, miss their particular generation and you miss them entirely. Nail it for one generation, and you miss the others. Try to sprinkle a little from each generation and everyone leaves feeling "mehhh". That's the conundrum here.
 
UniversalRBLX

UniversalRBLX

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  • Today at 9:34 AM
  • #5,404
SkiBum said:
While I am trying to trust Universal Creative, I worry that this is going to adversely impact Islands of Adventure's ambiance. Each "island" has always had a distinct feel and transported you.
Click to expand...
While I appreciate Lost Continent's overall design (some of the best work in the Florida parks), the land today (IMO) takes away from IOA. It's an entirely deserted area that acts as nothing more than a well-themed buffer between Seuss and Potter. While I'd prefer they just keep LC and add an original dark ride or coaster instead, Pokemon is a far superior option than just leaving the place abandoned.
 
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Parkscope Joe

Parkscope Joe

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  • Today at 9:52 AM
  • #5,405
There’s a Pokemon design aesthetic that applies to the buildings and places in the games that I think will cover over well.
 
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belloq87

belloq87

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  • Today at 11:09 AM
  • #5,406
SkiBum said:
While I am trying to trust Universal Creative, I worry that this is going to adversely impact Islands of Adventure's ambiance. Each "island" has always had a distinct feel and transported you. Toon Lagoon might have been a little weak in this area but it definitely had a fun setting. Lost Continent had an exotic feel and was so enjoyable as a place to walk through or to sit down and enjoy.
Click to expand...
I don't know enough about Pokemon to be either concerned or excited about its aesthetic possibilities, but I do know that the atmosphere of Lost Continent Is (was) one of the best things about IOA, and it's no longer going to feel the same without it (especially the music).

With the severe truncation of the jungle in Jurassic Park, as well, some pretty significant bits that I associated with the "mood" of the park are not/will not be part of it anymore.

Brian G. said:
This is the same park with “generic comic book cityscape” as one of its most popular lands.
Click to expand...
... And it's awesome. It's like stepping back into the Marvel of the 1990s.
 
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Tyc00n96

Tyc00n96

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  • Today at 11:46 AM
  • #5,407
Wasnt 100% sure where to put this:

 
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ParkRumors

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  • Today at 11:52 AM
  • #5,408
That is for Epic. It’s the shell of the building for the WWoHP expansion.

Also, FYI - anything posted on OCFL will be for Epic. North Campus permits are filed with City of Orlando.
 
Last edited: 18 minutes ago
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Tyc00n96

Tyc00n96

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  • Today at 11:53 AM
  • #5,409
ParkRumors said:
That is for Epic. It’s the shell of the building for the WWoHP expansion.
Click to expand...
Thanks!
 
SkiBum

SkiBum

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  • 27 minutes ago
  • #5,410
Brian G. said:
This is the same park with “generic comic book cityscape” as one of its most popular lands.
Click to expand...

Yeah, I know. I actually like that aesthetic for Marvel. It fits many of the comics, especially Spiderman. I guess that my main point is this, Does Pokemon have a setting that transports you? As I said, I honestly don't know. I fully acknowledge that they need to build rides in that area as it is currently just a passthrough. It just happened to be a nice relaxing passthrough.
 
Brian G.

Brian G.

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  • 16 minutes ago
  • #5,411
SkiBum said:
Yeah, I know. I actually like that aesthetic for Marvel. It fits many of the comics, especially Spiderman. I guess that my main point is this, Does Pokemon have a setting that transports you? As I said, I honestly don't know. I fully acknowledge that they need to build rides in that area as it is currently just a passthrough. It just happened to be a nice relaxing passthrough.
Click to expand...

I think the idea that Pokémon doesn’t have a “transportive” setting comes from looking at it a bit too narrowly. It isn’t built around one singular, iconic location like Potter, so it actually has the flexibility to pull together a mix of places to make it work; kinda like how Marvel uses a general comic cityscape to capture that comic feeling.

In Pokémon’s case, you’ve got both urban settings and all kinds of natural biomes, so you can move between beaches, jungles, mountains, deserts, even icy areas, etc.

And that relaxed passthrough vibe actually lines up really well with Pokémon. It’s supposed to feel like you’re wandering around and discovering things at your own pace. Like I said earlier, it’s not about just seeing a lagoon; it’s about what’s in it. Jurassic Park is essentially just a jungle, but what makes it stand out is that there are dinosaurs. Pokémon works the same way.
 
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UniversalRBLX

UniversalRBLX

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  • 9 minutes ago
  • #5,412
I think Pokemon will ultimately be judged by its kinetic energy and how you interact with the Pokemon and land elements. If the land is designed like SWGE, beautiful & grand yet barren, it will fail. If it's designed like SNW where it feels alive with energy, it'll win.

As long as they can buffer the area between Hogsmeade and Pokemon with a small berm, I think we're in for a home run.
 
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