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Epic Universe Expansion Speculation

  • Thread starter Thread starter Brian G.
  • Start date Start date Jun 24, 2024
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Jake S

Jake S

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  • Monday at 12:19 AM
  • #2,441
Brian G. said:
Fair. I'm of the same mindset where I wanna see what's cookin' first before jumping to conclusions.
Click to expand...
Oh yeah, I'm gonna have to actually see an announcement (and even then, some more concrete details) before I have feelings about it.
 
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Brian G.

Brian G.

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  • Monday at 12:33 AM
  • #2,442
Jake S said:
Oh yeah, I'm gonna have to actually see an announcement (and even then, some more concrete details) before I have feelings about it.
Click to expand...

Basically, yeah!

We already know Universal is exploring multiple things right now to address Epic Universe’s growth and capacity, but we don’t know the specifics yet. We’ve been down this road before, and I just don’t want the discussion falling down the rabbit hole of semantics or writing something off before we even know if the rumor is credible, let alone what the final product actually is.
 
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PenguinCowboy

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  • Monday at 8:55 AM
  • #2,443
I mean, I know it would be a retread of Storm Force Accelatron to some degree, but throw a scrambler/higher intensity flat ride into a building, add some fun DMX effects to mimic Unchained's aesthetic, and call it some sort of ancillary battery/generator manned by the Bride to help with supplementary power to help Vicky out.

Cost is low, impact is high, and it adds something a family could theoretically trick their kids into riding.
 
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AustinT

AustinT

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  • Today at 1:12 PM
  • #2,444
PenguinCowboy said:
I mean, I know it would be a retread of Storm Force Accelatron to some degree, but throw a scrambler/higher intensity flat ride into a building, add some fun DMX effects to mimic Unchained's aesthetic, and call it some sort of ancillary battery/generator manned by the Bride to help with supplementary power to help Vicky out.

Cost is low, impact is high, and it adds something a family could theoretically trick their kids into riding.
Click to expand...
This is exactly the kind of thing I do not want. Throwing some quick, cheap, mediocre addition in just to get capacity up ASAP is not the move. Whatever is put in this expansion plot locks this land into place for the foreseeable future since Curse will be staying.

I'm open to seeing what a well-themed, immersive Bride ride could be, but it does seem like there was just so much more potential for some unique theming on a Creature boat ride that isn't present anywhere else in the land. When I think of the Bride, it just seems like more of the same aesthetic and same settings seen throughout Monsters Unchained and the retail already here.
 
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Freak

Freak

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  • Today at 1:47 PM
  • #2,445
Do we have any idea what this alleged Bride of Frankenstein ride would be? I did think it was kind of odd that she was left out of Unchained.

The easiest guess is a quick-fix indoor coaster, but like we already went over, the park doesn't need a coaster. If it does get an indoor coaster, it needs to be legit. Also already mentioned but a Danse Macabre-type ride would be perfect.

Whatever is going in the Wizarding World needs to be good...as in not another simulator. If they gotta do another indoor coaster I think that should be the spot. Weren't there permits for a certain type of indoor coaster during the days of spec for this park?

EDIT TO ADD: I do have another quick-fix idea: I know this is hypocritical for me to say this since I just got done saying no more simulators, but another really good quick-fix idea would be to have a flying theater at Isle of Burke. Burke is a great area, but they're lacking a good indoor ride aside from the show. I know it would take some time to animate and get the voice actors and all of that, but it would be a good quick way to add capacity. Plus, they can split the production costs by just repurposing the footage for the Dream Works Theater at USH. Now USH also has a new presentation for that venue. Win win!
 
Last edited: Today at 2:27 PM
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