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Celestial Park - General Discussion Thread

  • Thread starter Thread starter Brian G.
  • Start date Start date Jan 30, 2024
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Mike S

Mike S

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Dec 10, 2015
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Florida
  • Yesterday at 6:53 PM
  • #981
OrlandoGuy said:
Who cares? It’s not like anyone said you specifically made a mistake (in which case, sure I could see how you’d react that way). They said there’s room for improvement in a project created by a third party. I think even the guys who designed the place themselves would be open to hearing thoughts and feedback from the guests they created it for.
Click to expand...
The part that jumped at me with the AI art was the look of the steps with the lanterns and small fountains next to them. I’m not exactly screaming for the impossible parts of that art here lol. Even the third one looks very doable to a degree.
 
GA-MBIT

GA-MBIT

Jurassic Ranger
Platinum Member
Joined
Jun 16, 2017
Messages
2,420
Location
Isle Delfino
  • Today at 11:00 AM
  • #982
tommyhawkins said:
They planted literally 100s of mature trees and everyone is acting like they slapped a few sheets of AstroTurf down and called it a day.
I get that people are only seeing the wide walkways right now but from a build potential point of view the park is less than half built, and when they start adding more rides and lands ergo increasing capacity people so it starts to resemble MK for average numbers nobody is going to be complaining they need make the walkways more narrow.
The hub was built for the park that exists in 2050 not just today
Click to expand...

I appreciate the forward-thinking on the part of UDX, but we're no longer in previews and the current experience costs a lot of money. It's just not at the level of other parks and won't be for a number of years. I have no doubt that Epic will be great in a decade or two. What do we do in the meantime? Ignore the obvious cost-cuts and gaps in Epic's lineup?

TheCodeMan95 said:
I think more attractions is always good, but I've always been confused by people saying there isn't enough to do.

There are 13 attractions in Epic Universe with the rides and shows.
There are 13 attractions in IOA.

It could be argued that IOA has more "major" attractions, but it's also been open for 26 years lol
Click to expand...

Mad Dog said:
Just my opinion......but I'm guessing that most of the negative feelings about Epic, and Epic's five lands, are more colored by super long waits and the poor downtime performance thus far of the under capacity rides than anything else. If the stand by lines, and daily ride performance were more 'acceptable', most everyone would probably be praising Celestial, and the other Epic lands. .....In the future, Universal marketing will probably have to spend a lot on marketing to get back the guests that had such terrible experiences on high downtime days that they had the unfortunate 'lottery experience' to pay a high ticket price for.
Click to expand...

I think these both speak to the same point. The problem isn't the amount of rides, but the capacity. Until Epic adds a couple big attractions like Luigi's Mansion, Potter, whatever the new portal adds; there just aren't enough rides to soak up even the current non-AP guests that the park is seeing now.

A healthy park would have rides like Yoshi, Carousel, Fyre Drill peak at 25min. Werewolf hover around 30min. Mario Kart and Hiccups around a 45-50min. Ministry and Mine Cart getting Slinky, Hagrids, SDMT-esque waits. But they don't, because almost every ride is built with unreliable ride systems that can't handle the amount of guests they get. Every ride ranges from 40-70 minute waits, including Yoshi, Fyre Drill, and Werewolf. Epic with a healthy variety of wait times would be one of the best parks in the country, but that's simply not what we're seeing right now imo.

Celestial needs a proper nighttime show yesterday too.
 
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Mad Dog

Mad Dog

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  • Today at 11:24 AM
  • #983
GA-MBIT said:
I appreciate the forward-thinking on the part of UDX, but we're no longer in previews and the current experience costs a lot of money. It's just not at the level of other parks and won't be for a number of years. I have no doubt that Epic will be great in a decade or two. What do we do in the meantime? Ignore the obvious cost-cuts and gaps in Epic's lineup?





I think these both speak to the same point. The problem isn't the amount of rides, but the capacity. Until Epic adds a couple big attractions like Luigi's Mansion, Potter, whatever the new portal adds; there just aren't enough rides to soak up even the current non-AP guests that the park is seeing now.

A healthy park would have rides like Yoshi, Carousel, Fyre Drill peak at 25min. Werewolf hover around 30min. Mario Kart and Hiccups around a 45-50min. Ministry and Mine Cart getting Slinky, Hagrids, SDMT-esque waits. But they don't, because almost every ride is built with unreliable ride systems that can't handle the amount of guests they get. Every ride ranges from 40-70 minute waits, including Yoshi, Fyre Drill, and Werewolf. Epic with a healthy variety of wait times would be one of the best parks in the country, but that's simply not what we're seeing right now imo.

Celestial needs a proper nighttime show yesterday too.
Click to expand...
plus....the quoted poster had incorrect number of IOA rides as opposed to Epic. IOA has 17 rides, 0 shows. and 10 of those rides are
probably considered D/E level attractions. Epic has 11 rides (2 shows), with a high percentage of B/C ticket rides......Unfortunately, due to
budget issues, Universal underbuilt Epic and that shortsightedness is costing them in lost revenues since they have to limit park capacity
and ticket sales. Not counting all those bad guest experiences that will probably affect future visits.
 
Last edited: Today at 12:01 PM
J

Jones14

Shark Bait
Joined
Jan 5, 2017
Messages
446
  • Today at 12:19 PM
  • #984
I do think building in the B/C’s (Yoshi, Dragon Racers, Fyre Drill, Werewolf) at the beginning was a smarter long term play than building one more E-ticket, though.

Those kinds of attractions don’t tend to happen as single additions, and over time their wait times will settle down as the park fills out with more high-profile attractions.
 
GA-MBIT

GA-MBIT

Jurassic Ranger
Platinum Member
Joined
Jun 16, 2017
Messages
2,420
Location
Isle Delfino
  • 11 minutes ago
  • #985
Jones14 said:
I do think building in the B/C’s (Yoshi, Dragon Racers, Fyre Drill, Werewolf) at the beginning was a smarter long term play than building one more E-ticket, though.

Those kinds of attractions don’t tend to happen as single additions, and over time their wait times will settle down as the park fills out with more high-profile attractions.
Click to expand...
We don't need another E-Ticket, we need better B/C's. We will get that E-Ticket, but we won't get the latter.
 
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