Is this the first submerged busbar that Universal has done? At least it appears submerged to me.
Looks really good! Do we know why they went with an individual (coaster style) lap bars rather than bench seating with one large lap bar, though? The latter would've allowed for more than 2 people per row.
Is there a bus bar? It's a continuous moving conveyor ride system.
I hadn’t been following... so it is more like test track then? Regardless, it appears a charming ride and I am hoping that it seems longer even if it is not. Someone must have kicked Mark Woodbury in the shins to get this approved. Bout time.
Interested to see level of movement and kinetics.
Taking a guess a majority of the figures will be eyes blinking/heads turning/tails wagging movement with a few having more movement and abilities as the plot requires.
Also good to know Rooster from SLoP 2 is there... some Harrison Ford voice acting is pretty cool
He’s dressed like that in the final scene of the first film, as they’re going to a costume party.THE PUG IS DRESSED LIKE A MINION
They did so with Tiffany Haddish, so i’m sure it’s the same with himLegit--it's fascinating to see Rooster in this attraction, and should be especially interesting to hear Harrison possibly picking up his role for the ride, if they recorded the lines for him while recording for Pet's 2..
I'm cautiously excited about the animatronics. It's cool that Universal is creating an attraction with this many figures but I question how consistent they will be. With most rides, the main animatronics usually maintain the same level of motion. However, with how many figures there will be in this ride and the crazy poses UC's putting them in, I wonder if there will be inconsistencies with characters you see multiple times in the ride. Like, will Max appear as an advanced "physically walking" figure in one scene only to show up as an almost-static figure in the next?
Does it matter? On IJA in one scene Indy is fully articulated and speaking to you, the other he's just wiggling on a rope. You create figures as the scene needs.